local uilib = loadstring(game:HttpGet("https://raw.githubusercontent.com/stefan620724-collab/oskidzzz_uilib/refs/heads/main/ui%20lib"))()
local testkey = "ass_ui_lib"
uilib:Notification("key system", "your test key is: " .. testkey, 10)
uilib:KeySystem(testkey, function()
uilib:Notification("success", "key verified successfully. loading...", 3)
local window = uilib:CreateWindow("ai generated ui lib")
local combattab = window:CreateTab("combat")
combattab:CreateDivider("aim settings")
combattab:CreateToggle("silent aim", function(state)
print("silent aim:", state)
end)
combattab:CreateSlider("hitbox size", 10, 300, 120, function(value)
print("hitbox radius:", value)
end)
local visualstab = window:CreateTab("visuals")
visualstab:CreateDivider("esp settings")
visualstab:CreateToggle("box esp", function(state)
print("box esp:", state)
end)
visualstab:CreateInput("esp text tag", "target", function(text)
print("esp text updated:", text)
end)
visualstab:CreateDivider("colors")
visualstab:CreateColorPicker("esp color", Color3.fromRGB(0, 140, 255), function(color)
print(string.format("esp color updated: rgb(%d, %d, %d)", math.floor(color.R * 255), math.floor(color.G * 255), math.floor(color.B * 255)))
end)
local settingstab = window:CreateTab("settings")
settingstab:CreateDivider("configuration")
settingstab:CreateButton("save config", function()
uilib:Notification("config manager", "configuration saved successfully!", 3)
end)
window:Init()
end)
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