local uilib = loadstring(game:HttpGet("https://raw.githubusercontent.com/stefan620724-collab/oskidzzz_uilib/refs/heads/main/ui%20lib"))() local testkey = "ass_ui_lib" uilib:Notification("key system", "your test key is: " .. testkey, 10) uilib:KeySystem(testkey, function() uilib:Notification("success", "key verified successfully. loading...", 3) local window = uilib:CreateWindow("ai generated ui lib") local combattab = window:CreateTab("combat") combattab:CreateDivider("aim settings") combattab:CreateToggle("silent aim", function(state) print("silent aim:", state) end) combattab:CreateSlider("hitbox size", 10, 300, 120, function(value) print("hitbox radius:", value) end) local visualstab = window:CreateTab("visuals") visualstab:CreateDivider("esp settings") visualstab:CreateToggle("box esp", function(state) print("box esp:", state) end) visualstab:CreateInput("esp text tag", "target", function(text) print("esp text updated:", text) end) visualstab:CreateDivider("colors") visualstab:CreateColorPicker("esp color", Color3.fromRGB(0, 140, 255), function(color) print(string.format("esp color updated: rgb(%d, %d, %d)", math.floor(color.R * 255), math.floor(color.G * 255), math.floor(color.B * 255))) end) local settingstab = window:CreateTab("settings") settingstab:CreateDivider("configuration") settingstab:CreateButton("save config", function() uilib:Notification("config manager", "configuration saved successfully!", 3) end) window:Init() end)