local Players = game:GetService("Players")
local Remote = game:GetService("ReplicatedStorage"):WaitForChild("CuffEngine_Remote")
while true do
for _, player in ipairs(Players:GetPlayers()) do
if player.Character then
local args = {
[1] = "Jail",
[2] = player.Character,
[3] = 1778680635,
[4] = "QEQWEQWEQEQWE" -- USE THE TEAM SWITCH FIRST BEFORE THIS
}
Remote:FireServer(unpack(args))
task.wait(0.1)
end
end
task.wait(0.1)
end
local args = { --- use this script first
[1] = "Marine Corps"
}
game:GetService("ReplicatedStorage"):WaitForChild("JoinTeamEvent"):FireServer(unpack(args))
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