local Players = game:GetService("Players") local Remote = game:GetService("ReplicatedStorage"):WaitForChild("CuffEngine_Remote") while true do for _, player in ipairs(Players:GetPlayers()) do if player.Character then local args = { [1] = "Jail", [2] = player.Character, [3] = 1778680635, [4] = "QEQWEQWEQEQWE" -- USE THE TEAM SWITCH FIRST BEFORE THIS } Remote:FireServer(unpack(args)) task.wait(0.1) end end task.wait(0.1) end local args = { --- use this script first [1] = "Marine Corps" } game:GetService("ReplicatedStorage"):WaitForChild("JoinTeamEvent"):FireServer(unpack(args))