local BlekLib = loadstring(game:HttpGet("https://raw.githubusercontent.com/laderite/bleklib/main/library.lua"))()
local win = BlekLib:Create({
Name = "Hyper Library",
StartupSound = {
Toggle = false,
SoundID = "rbxassetid://6958727243",
TimePosition = 1
}
})
local maintab = win:Tab('Main')
local spintab = win:Tab('Spin Wheel')
local teleporttab = win:Tab('Teleport')
local uitab = win:Tab('UI')
local function saveState(key, value)
writefile(key .. ".txt", tostring(value))
end
local function loadState(key)
if isfile(key .. ".txt") then
return readfile(key .. ".txt") == "true"
end
return false
end
uitab:Button('Destroy GUI', function()
win:Exit()
end)
spintab:Button('Add Spin', function()
local Event = game:GetService("ReplicatedStorage").Remotes.AddSpin
Event:FireServer()
end)
spintab:Button('X2 Win Potion', function()
local Event = game:GetService("ReplicatedStorage").Remotes.SpinEventWheel
Event:FireServer(1)
end)
spintab:Button('10 Wins', function()
local Event = game:GetService("ReplicatedStorage").Remotes.SpinEventWheel
Event:FireServer(2)
end)
spintab:Button('X2 Health Potion', function()
local Event = game:GetService("ReplicatedStorage").Remotes.SpinEventWheel
Event:FireServer(3)
end)
spintab:Button('10K Wins', function()
local Event = game:GetService("ReplicatedStorage").Remotes.SpinEventWheel
Event:FireServer(4)
end)
spintab:Button('Armor Potion', function()
local Event = game:GetService("ReplicatedStorage").Remotes.SpinEventWheel
Event:FireServer(5)
end)
spintab:Button('Secret Pet', function()
local Event = game:GetService("ReplicatedStorage").Remotes.SpinEventWheel
Event:FireServer(6)
end)
teleporttab:Button('Teleport To World 1', function()
game:GetService("ReplicatedStorage")["World 2"]["Teleport To World 1"]:FireServer()
end)
teleporttab:Button('Teleport To World 2', function()
game:GetService("ReplicatedStorage")["World 2"]["Teleport To World 2"]:FireServer()
end)
teleporttab:Button('Teleport To World 3', function()
game:GetService("ReplicatedStorage")["World 2"]["Teleport To World 3"]:FireServer()
end)
teleporttab:Button('Teleport To World 4', function()
game:GetService("ReplicatedStorage")["World 2"]["Teleport To World 4"]:FireServer()
end)
teleporttab:Button('Teleport To World 5', function()
game:GetService("ReplicatedStorage")["World 2"]["Teleport To World 5"]:FireServer()
end)
local mhpEvent = game:GetService("ReplicatedStorage").Remotes.MHP
local mhpEnabled = loadState("autoFarm")
maintab:Toggle('Auto Farm', function(state)
mhpEnabled = state
saveState("autoFarm", state)
if mhpEnabled then
task.spawn(function()
while mhpEnabled do
mhpEvent:FireServer()
task.wait()
end
end)
else
mhpEnabled = false
end
end)
if mhpEnabled then
task.spawn(function()
while mhpEnabled do
mhpEvent:FireServer()
task.wait()
end
end)
end
local godModeEnabled = loadState("godMode")
maintab:Toggle('God Mode', function(state)
godModeEnabled = state
saveState("godMode", state)
if godModeEnabled then
task.spawn(function()
while godModeEnabled do
local Event = game:GetService("ReplicatedStorage").Remotes.TakeDamage
Event:FireServer(-math.huge)
task.wait()
end
end)
else
godModeEnabled = false
end
end)
if godModeEnabled then
task.spawn(function()
while godModeEnabled do
local Event = game:GetService("ReplicatedStorage").Remotes.TakeDamage
Event:FireServer(-math.huge)
task.wait()
end
end)
end
maintab:Button('Inf Wins', function()
local Event = game:GetService("ReplicatedStorage")["Stage Things"]["Teleport To Stage Using Wins"]
Event:FireServer(-math.huge, 2)
end)
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