local BlekLib = loadstring(game:HttpGet("https://raw.githubusercontent.com/laderite/bleklib/main/library.lua"))() local win = BlekLib:Create({ Name = "Hyper Library", StartupSound = { Toggle = false, SoundID = "rbxassetid://6958727243", TimePosition = 1 } }) local maintab = win:Tab('Main') local spintab = win:Tab('Spin Wheel') local teleporttab = win:Tab('Teleport') local uitab = win:Tab('UI') local function saveState(key, value) writefile(key .. ".txt", tostring(value)) end local function loadState(key) if isfile(key .. ".txt") then return readfile(key .. ".txt") == "true" end return false end uitab:Button('Destroy GUI', function() win:Exit() end) spintab:Button('Add Spin', function() local Event = game:GetService("ReplicatedStorage").Remotes.AddSpin Event:FireServer() end) spintab:Button('X2 Win Potion', function() local Event = game:GetService("ReplicatedStorage").Remotes.SpinEventWheel Event:FireServer(1) end) spintab:Button('10 Wins', function() local Event = game:GetService("ReplicatedStorage").Remotes.SpinEventWheel Event:FireServer(2) end) spintab:Button('X2 Health Potion', function() local Event = game:GetService("ReplicatedStorage").Remotes.SpinEventWheel Event:FireServer(3) end) spintab:Button('10K Wins', function() local Event = game:GetService("ReplicatedStorage").Remotes.SpinEventWheel Event:FireServer(4) end) spintab:Button('Armor Potion', function() local Event = game:GetService("ReplicatedStorage").Remotes.SpinEventWheel Event:FireServer(5) end) spintab:Button('Secret Pet', function() local Event = game:GetService("ReplicatedStorage").Remotes.SpinEventWheel Event:FireServer(6) end) teleporttab:Button('Teleport To World 1', function() game:GetService("ReplicatedStorage")["World 2"]["Teleport To World 1"]:FireServer() end) teleporttab:Button('Teleport To World 2', function() game:GetService("ReplicatedStorage")["World 2"]["Teleport To World 2"]:FireServer() end) teleporttab:Button('Teleport To World 3', function() game:GetService("ReplicatedStorage")["World 2"]["Teleport To World 3"]:FireServer() end) teleporttab:Button('Teleport To World 4', function() game:GetService("ReplicatedStorage")["World 2"]["Teleport To World 4"]:FireServer() end) teleporttab:Button('Teleport To World 5', function() game:GetService("ReplicatedStorage")["World 2"]["Teleport To World 5"]:FireServer() end) local mhpEvent = game:GetService("ReplicatedStorage").Remotes.MHP local mhpEnabled = loadState("autoFarm") maintab:Toggle('Auto Farm', function(state) mhpEnabled = state saveState("autoFarm", state) if mhpEnabled then task.spawn(function() while mhpEnabled do mhpEvent:FireServer() task.wait() end end) else mhpEnabled = false end end) if mhpEnabled then task.spawn(function() while mhpEnabled do mhpEvent:FireServer() task.wait() end end) end local godModeEnabled = loadState("godMode") maintab:Toggle('God Mode', function(state) godModeEnabled = state saveState("godMode", state) if godModeEnabled then task.spawn(function() while godModeEnabled do local Event = game:GetService("ReplicatedStorage").Remotes.TakeDamage Event:FireServer(-math.huge) task.wait() end end) else godModeEnabled = false end end) if godModeEnabled then task.spawn(function() while godModeEnabled do local Event = game:GetService("ReplicatedStorage").Remotes.TakeDamage Event:FireServer(-math.huge) task.wait() end end) end maintab:Button('Inf Wins', function() local Event = game:GetService("ReplicatedStorage")["Stage Things"]["Teleport To Stage Using Wins"] Event:FireServer(-math.huge, 2) end)