local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
-- ══════════════════════════════════════════════════════════════
-- CONFIGURATION
-- ══════════════════════════════════════════════════════════════
-- The ultimate playlist extracted directly from your successful session logs
local verifiedMoneyRemotes = {1, 3, 5, 7, 8, 9, 11, 12, 13, 14, 16, 18, 20, 21, 22, 24, 26, 28, 29, 31}
-- The rotational step delay. 0.05 seconds cycles through your remotes
-- fast enough to maximize cash, but spaces them perfectly to break the server lock.
local stepDelay = 0.05
-- ══════════════════════════════════════════════════════════════
-- STEP 1: BACKGROUND UI POPUP ERASER
-- ══════════════════════════════════════════════════════════════
local function destroyRewardWindows()
local PlayerGui = LocalPlayer:FindFirstChildOfClass("PlayerGui")
if not PlayerGui then return end
local wheelGui = PlayerGui:FindFirstChild("WheelSpin")
if wheelGui then wheelGui.Enabled = false end
for _, obj in ipairs(PlayerGui:GetDescendants()) do
if obj:IsA("TextLabel") or obj:IsA("TextButton") then
local text = string.lower(obj.Text)
if string.find(text, "you won") or string.find(text, "auto-collect") or string.find(text, "tomorrow") then
local container = obj:FindFirstAncestorOfClass("Frame") or obj:FindFirstAncestorOfClass("ScreenGui")
if container and container.Name ~= "PlayerGui" then
container:Destroy()
end
end
end
end
end
local eraserConnection = RunService.Heartbeat:Connect(destroyRewardWindows)
print("NorthStar Eraser: Active and protecting screen from payout popups.")
-- ══════════════════════════════════════════════════════════════
-- STEP 2: ROUND-ROBIN REPLICATION LOOP
-- ══════════════════════════════════════════════════════════════
print(string.format("Engaging Round-Robin Harvester across %d verified cash channels...", #verifiedMoneyRemotes))
task.spawn(function()
while true do
local communicationFolder = ReplicatedStorage:FindFirstChild("Communication")
local eventsFolder = communicationFolder and communicationFolder:FindFirstChild("Events")
if eventsFolder then
local allChildren = eventsFolder:GetChildren()
-- Cycle systematically down through your unique session playlist
for i = 1, #verifiedMoneyRemotes do
local targetIndex = verifiedMoneyRemotes[i]
local targetEvent = allChildren[targetIndex]
if targetEvent and targetEvent:IsA("RemoteEvent") then
-- Fire the authenticated data dictionary structure
targetEvent:FireServer({
Index = 1
})
end
-- Give the server its required miniscule breathing room before switching channels
task.wait(stepDelay)
end
else
warn("Communication folder hierarchy currently inaccessible.")
task.wait(1)
end
end
end)
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