local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer -- ══════════════════════════════════════════════════════════════ -- CONFIGURATION -- ══════════════════════════════════════════════════════════════ -- The ultimate playlist extracted directly from your successful session logs local verifiedMoneyRemotes = {1, 3, 5, 7, 8, 9, 11, 12, 13, 14, 16, 18, 20, 21, 22, 24, 26, 28, 29, 31} -- The rotational step delay. 0.05 seconds cycles through your remotes -- fast enough to maximize cash, but spaces them perfectly to break the server lock. local stepDelay = 0.05 -- ══════════════════════════════════════════════════════════════ -- STEP 1: BACKGROUND UI POPUP ERASER -- ══════════════════════════════════════════════════════════════ local function destroyRewardWindows() local PlayerGui = LocalPlayer:FindFirstChildOfClass("PlayerGui") if not PlayerGui then return end local wheelGui = PlayerGui:FindFirstChild("WheelSpin") if wheelGui then wheelGui.Enabled = false end for _, obj in ipairs(PlayerGui:GetDescendants()) do if obj:IsA("TextLabel") or obj:IsA("TextButton") then local text = string.lower(obj.Text) if string.find(text, "you won") or string.find(text, "auto-collect") or string.find(text, "tomorrow") then local container = obj:FindFirstAncestorOfClass("Frame") or obj:FindFirstAncestorOfClass("ScreenGui") if container and container.Name ~= "PlayerGui" then container:Destroy() end end end end end local eraserConnection = RunService.Heartbeat:Connect(destroyRewardWindows) print("NorthStar Eraser: Active and protecting screen from payout popups.") -- ══════════════════════════════════════════════════════════════ -- STEP 2: ROUND-ROBIN REPLICATION LOOP -- ══════════════════════════════════════════════════════════════ print(string.format("Engaging Round-Robin Harvester across %d verified cash channels...", #verifiedMoneyRemotes)) task.spawn(function() while true do local communicationFolder = ReplicatedStorage:FindFirstChild("Communication") local eventsFolder = communicationFolder and communicationFolder:FindFirstChild("Events") if eventsFolder then local allChildren = eventsFolder:GetChildren() -- Cycle systematically down through your unique session playlist for i = 1, #verifiedMoneyRemotes do local targetIndex = verifiedMoneyRemotes[i] local targetEvent = allChildren[targetIndex] if targetEvent and targetEvent:IsA("RemoteEvent") then -- Fire the authenticated data dictionary structure targetEvent:FireServer({ Index = 1 }) end -- Give the server its required miniscule breathing room before switching channels task.wait(stepDelay) end else warn("Communication folder hierarchy currently inaccessible.") task.wait(1) end end end)