local RS = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Humanoid = LocalPlayer.Character and LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
local DetectionTable = nil
local AnticheatFolder = RS:FindFirstChild("GpP")
local blocked = 0
local EventsDetection = nil
local blockedRemotes = {}
local Anticheat_IDS = {
"9e50ff5b-cf0f-4298-8408-c3df60fc8b16",
"4827d0ba-b8d7-4835-8638-a638c3a05add",
"f533d2e3-6945-4c50-98cf-d24de0cdd2eb",
"eed59c99-087b-41a6-a6e1-4eafa101c8cf"
}
for _, v in getgc(true) do
if type(v) == "table" then
for _, id in pairs(Anticheat_IDS) do
if rawget(v, id) then
EventsDetection = v; break
end
end
end
end
if EventsDetection then
for _, v in Anticheat_IDS do
if rawget(EventsDetection, v) then
rawset(EventsDetection, v, newcclosure(function() return "EZ -- $Murmansk / Gong Yoo" end))
end
end
end
if AnticheatFolder then
for _, id in Anticheat_IDS do
local remote = AnticheatFolder:FindFirstChild(id)
if remote then
blockedRemotes[remote] = true
end
end
end
local oldNamecall
oldNamecall = hookmetamethod(game, "__namecall", newcclosure(function(self, ...)
if getnamecallmethod() == "FireServer" and blockedRemotes[self] then
blocked += 1
return
end
return oldNamecall(self, ...)
end))
for _, v in getgc(true) do
if type(v) == "table" and rawget(v, "checkWalkSpeed") and rawget(v, "checkJumpHeight") then
DetectionTable = v
break
end
end
if DetectionTable then
DetectionTable.checkWalkSpeed = newcclosure(function() return "EZ -- $Murmansk / Gong Yoo" end)
DetectionTable.checkJumpHeight = newcclosure(function() return "EZ -- $Murmansk / Gong Yoo" end)
DetectionTable.checkUseJumpPower = newcclosure(function() return "EZ -- $Murmansk / Gong Yoo" end)
DetectionTable.handleGuiName = newcclosure(function() return "EZ -- $Murmansk / Gong Yoo" end)
end
local function disableHumConnections(Humanoid)
for _, con in getconnections(Humanoid:GetPropertyChangedSignal("WalkSpeed")) do
con:Disable()
end
for _, con in getconnections(Humanoid:GetPropertyChangedSignal("JumpHeight")) do
con:Disable()
end
for _, con in getconnections(Humanoid:GetPropertyChangedSignal("UseJumpPower")) do
con:Disable()
end
end
if Humanoid then
disableHumConnections(Humanoid)
end
LocalPlayer.CharacterAdded:Connect(function(char)
disableHumConnections(char:WaitForChild("Humanoid"))
end)
warn("Bypassed Client AC! ~ Credit: $Murmansk // GongYoo - https://guns.lol/mcletshacks")
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