local RS = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Humanoid = LocalPlayer.Character and LocalPlayer.Character:FindFirstChildOfClass("Humanoid") local DetectionTable = nil local AnticheatFolder = RS:FindFirstChild("GpP") local blocked = 0 local EventsDetection = nil local blockedRemotes = {} local Anticheat_IDS = { "9e50ff5b-cf0f-4298-8408-c3df60fc8b16", "4827d0ba-b8d7-4835-8638-a638c3a05add", "f533d2e3-6945-4c50-98cf-d24de0cdd2eb", "eed59c99-087b-41a6-a6e1-4eafa101c8cf" } for _, v in getgc(true) do if type(v) == "table" then for _, id in pairs(Anticheat_IDS) do if rawget(v, id) then EventsDetection = v; break end end end end if EventsDetection then for _, v in Anticheat_IDS do if rawget(EventsDetection, v) then rawset(EventsDetection, v, newcclosure(function() return "EZ -- $Murmansk / Gong Yoo" end)) end end end if AnticheatFolder then for _, id in Anticheat_IDS do local remote = AnticheatFolder:FindFirstChild(id) if remote then blockedRemotes[remote] = true end end end local oldNamecall oldNamecall = hookmetamethod(game, "__namecall", newcclosure(function(self, ...) if getnamecallmethod() == "FireServer" and blockedRemotes[self] then blocked += 1 return end return oldNamecall(self, ...) end)) for _, v in getgc(true) do if type(v) == "table" and rawget(v, "checkWalkSpeed") and rawget(v, "checkJumpHeight") then DetectionTable = v break end end if DetectionTable then DetectionTable.checkWalkSpeed = newcclosure(function() return "EZ -- $Murmansk / Gong Yoo" end) DetectionTable.checkJumpHeight = newcclosure(function() return "EZ -- $Murmansk / Gong Yoo" end) DetectionTable.checkUseJumpPower = newcclosure(function() return "EZ -- $Murmansk / Gong Yoo" end) DetectionTable.handleGuiName = newcclosure(function() return "EZ -- $Murmansk / Gong Yoo" end) end local function disableHumConnections(Humanoid) for _, con in getconnections(Humanoid:GetPropertyChangedSignal("WalkSpeed")) do con:Disable() end for _, con in getconnections(Humanoid:GetPropertyChangedSignal("JumpHeight")) do con:Disable() end for _, con in getconnections(Humanoid:GetPropertyChangedSignal("UseJumpPower")) do con:Disable() end end if Humanoid then disableHumConnections(Humanoid) end LocalPlayer.CharacterAdded:Connect(function(char) disableHumConnections(char:WaitForChild("Humanoid")) end) warn("Bypassed Client AC! ~ Credit: $Murmansk // GongYoo - https://guns.lol/mcletshacks")