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# Universal Sun Hub — Feature Overview
## Combat
Sub-tabs: Aimbot, Silent Aim, Ragebot, Fire Assist, Weapon Handling, Hit Feedback.
### Aimbot
#### Targeting
- [MultiDropdown] Target Filters
- [Dropdown] Aim Point (Center, Surface)
- [Slider] Surface Reduction (%)
- [Toggle] Preserve Depth (off)
- [Dropdown] Hitbox Selection (ClosestToCrosshair, Random)
- [Slider] Random weight per class
- [MultiDropdown] Allowed Hitboxes (per class / per part)
#### Targeting FOV
- [Toggle] Show Targeting Circle (off)
- [Slider] Radius (px)
- [Slider] Thickness
- [Toggle] Filled (off)
- [Toggle] Animated (off)
- [Slider] Animation Speed (deg/s)
- [Toggle] Follow Target (off)
- [Slider] Follow Speed (20)
- [Slider] Follow Damper (1)
- [Slider] Snap Distance (5)
#### Activation
- [Toggle+Keybind] Enable Aimbot (Always / Toggle / Hold)
- [MultiDropdown] Activation Rules
- [Slider] Reaction Delay (s)
- [Slider] Switch Delay (s)
- [Dropdown] Aim Mode (Lock, Linear, Spring, AI)
- [Slider] Linear Speed
- [Slider] AI Speed
- [Slider] Spring Speed
#### Target Lock
- [Toggle] Enable Target Lock (off)
- [Keybind] Target Lock (None / Tap)
- [Dropdown] Lock Mode (ToggleLock, AutoLock, ManualOnly)
### Silent Aim
#### Activation
- [Toggle+Keybind] Enable Silent Aim (Always / Toggle / Hold)
- [Slider] Activation Chance (%)
- [MultiDropdown] Activation Rules
- [Slider] Reaction Delay (s)
- [Slider] Switch Delay (s)
- (shares Aimbot Targeting sections above)
### Ragebot
#### Activation
- [Toggle+Keybind] Enable Ragebot (Always / Toggle / Hold)
- [Toggle] Utilize Health Lead (non-arcade)
- [Toggle] Prioritize Hackers
- [Slider] Stability (0-1.5)
- [Slider] Shoot Frames (1-5)
#### Weapon Strategy
- [Toggle] Primary Enabled (off)
- [Toggle] Secondary Enabled (off)
- [Toggle] Melee Enabled (off)
- [OrderedList] Weapon Priority
- [Dropdown] On Empty (Reload, Swap, SwapOrReload)
#### Evasion
- [Dropdown] Evasion Mode (Off, Random, Translocate, Projectile Breaker)
- [Toggle] Character Origin (off)
- [Slider] Base Radius (5-100000000)
- [Slider] Random Factor (0-1)
- [Slider] Offset - Translocate (-5 to 5)
- [Slider] Forward Frequency (0-20)
- [Slider] Upward Frequency (0-20)
- [Slider] Reposition Interval (s) (0.05-2)
- [Toggle] Fallback Character Origin (off)
- [Slider] Fallback Radius (5-100000000)
- [Slider] Fallback Random Factor (0-1)
### Fire Assist
#### Triggerbot
- [Toggle+Keybind] Enable Triggerbot (Always / Toggle / Hold)
- [MultiDropdown] Activation Rules
- [MultiDropdown] Target Filters
- [Slider] Reaction Delay (s)
- [Slider] Release Delay (s)
- [MultiDropdown] Allowed Hitboxes (per class)
#### Flickbot
- [Toggle+Keybind] Enable Flickbot (Hold / Toggle)
- [Toggle] Shoot (off)
- [Slider] Shot Delay (ms) (0-250)
- [Slider] Cooldown (ms) (0-2000)
- [Slider] Flick Duration (ms) (30-400)
- [Slider] Curvature (0-50)
- [Slider] Humanness (0-100)
- [Button] Open Aimbot Targeting
### Weapon Handling
#### Aim & Fire
- [Toggle] Reduce Recoil + [Slider] Recoil Reduction (%) (0-100)
- [Toggle] Remove Spread (off)
- [Toggle] Automatic Fire (off)
- [Toggle] Aim Speed Override + [Slider] Aim Speed (%) (50-500)
#### Cooldowns
- [Toggle] Fire Cooldown Override + [Slider] Percentage (0-100)
- [Toggle] Aim Cooldown Override + [Slider] Percentage (1-100)
- [Toggle] Melee Cooldown Override + [Slider] Percentage (0-100)
- [Toggle] Dash Cooldown Override + [Slider] Percentage (0-100)
#### Melee
- [Toggle] Always Backstab (off)
- [Toggle] Extend Melee Range + [Slider] Range (5-20)
#### Grenades
- [Toggle] Fuse Override (off)
- [Dropdown] Explode On (Impact, Throw)
- [Toggle] Remove Fuse (off)
### Hit Feedback
#### Elimination Feedback
- [Toggle] Enable Elimination Feedback (off)
- [Toggle] Play Elimination Sound (off)
- [Dropdown] Elimination Sound (custom sound library)
- [Slider] Elimination Volume (0.1-10)
- [Slider] Elimination Pitch (0.1-3)
- [Button] Manage Custom Sounds
- [Toggle] Enable Elimination Chams (off)
- [Slider] Elimination Chams Duration (0.1-3)
- [Dropdown] Elimination Chams Material
- [Toggle] Enable Elimination Flash (off)
- [Slider] Elimination Flash Duration (0.1-3)
- [Toggle] Enable Elimination Notification (off)
#### Hit Feedback
- [Toggle] Enable Hit Feedback (off)
- [Toggle] Play Hit Sound (off)
- [Dropdown] Headshot Sound (custom sound library)
- [Slider] Headshot Volume (0.1-10)
- [Slider] Headshot Pitch (0.1-3)
- [Dropdown] Body Hit Sound (custom sound library)
- [Slider] Body Hit Volume (0.1-10)
- [Slider] Body Hit Pitch (0.1-3)
- [Toggle] Mute Game Hit Sound (off)
- [Button] Manage Custom Sounds
- [Toggle] Enable Hit Chams (off)
- [Slider] Hit Chams Duration (0.1-3)
- [Dropdown] Hit Chams Material
- [Toggle] Enable Hit Flash (off)
- [Slider] Hit Flash Duration (0.1-3)
- [Toggle] Enable Hit Notification (off)
## Visuals
Sub-tabs: Player ESP, Crosshair, Weapon Visuals, Camera & Screen, Sound ESP.
### Player ESP
#### Player ESP
- [Toggle+Keybind] Enable ESP (Always / Toggle / Hold)
- [Dropdown] Box Fit (Static, Dynamic)
#### Text
- [Toggle] Use Display Names (off)
- [Dropdown] Font (dynamic list)
- [Slider] Font Size (8-32)
- [Dropdown] Text Case (Standard, UPPERCASE, lowercase)
- [Dropdown] Text Surround (None, [], (), <>, {})
- [Label] Flags
- [Dropdown] Flag Font (dynamic list)
- [Slider] Flag Font Size (6-24)
- [Dropdown] Flag Text Case (Standard, UPPERCASE, lowercase)
- [Dropdown] Flag Surround (None, [], (), <>, {})
- [Toggle] Scale With Distance (off)
- [Slider] Reference Distance (10-300)
#### Enemies / Teammates
- [Toggle] Enable Enemies/Teammates ESP (+ color + transparency + gradient per side)
### Crosshair
#### Crosshair
- [Toggle] Enable Crosshair (off)
- [Dropdown] Crosshair Style (Lines, Image)
- [Slider] Line Length (1-100)
- [Slider] Line Thickness (1-20)
- [Slider] Line Gap (0-100)
- [Toggle] Crosshair Outline (off)
- [Slider] Crosshair Outline Thickness (0-10)
- [Toggle] Top / Bottom / Left / Right Line (off each)
- [Slider] Crosshair Image Size (8-256)
- [Slider] Crosshair Image Transparency (0-1)
- [Dropdown] Image (dynamic list)
- [Button] Manage Images
#### Text
- [Toggle] Enable Crosshair Text (off)
- [Textbox] Crosshair Text Content
- [Dropdown] Crosshair Text Font (dynamic list)
- [Slider] Crosshair Text Size (6-48)
- [Slider] Crosshair Text Offset (0-100)
- [Label] Crosshair Text Color
- [Toggle] Crosshair Text Outline (off)
- [Slider] Crosshair Text Outline Thickness (0-10)
#### Motion & Effects
- [Slider] Rotation (0-360)
- [Toggle] Rotate Crosshair (off)
- [Slider] Crosshair Rotation Speed (0-720)
- [Toggle] Crosshair Spread (off)
- [Slider] Spread Speed (0-20)
- [Toggle] Animate Crosshair (off)
- [Dropdown] Animate Crosshair Mode (Shimmer, Perimeter, PingPong)
- [Slider] Animate Crosshair Speed (0.1-5)
- [Label] Animate Crosshair colors (fade / perimeter / background / main)
- [Slider] Animate Crosshair Ping Pong Rotation (0-360)
- [Toggle] Follow Target (off)
- [Dropdown] Follow Target Mode (Crosshair, Crosshair + Text)
- [Slider] Follow Speed (20, 1-50)
- [Slider] Follow Damper (1, 0-30)
- [Slider] Snap Distance (5, 0-10)
### Weapon Visuals
#### Viewmodel Position
- [Toggle] Enable Viewmodel Position (off)
- [Slider] X (-7.5 to 7.5)
- [Slider] Y (-7.5 to 7.5)
- [Slider] Z (-7.5 to 7.5)
- [Slider] Pitch (-180 to 180)
- [Slider] Yaw (-180 to 180)
- [Slider] Roll (-180 to 180)
#### Motion & Animation
- [Toggle] Hide Shoot Animation (off)
- [Toggle] Hide Sprint Animation (off)
- [Toggle] Hide Equip Animation (off)
- [Toggle] Hide Reload Animation (off)
- [Toggle] Remove Weapon Motion (off)
- [Toggle] Remove Camera Shake (off)
- [Toggle] Remove Camera Sway (off)
#### Bullet Tracers
- [Toggle] Enable Bullet Tracers (off)
- [Dropdown] Tracer Style (dynamic list)
- [Slider] Tracer Width (0.02-0.5)
- [Slider] Texture Length (0.5-20)
- [Slider] Texture Speed (0-10)
- [Slider] Tracer Lifetime (0.1-5)
- [Slider] Fade Time (0-5)
#### Advanced Tracers
- [Slider] Emission (0-1)
- [Slider] Glow (1-25)
- [Toggle] Expand Tracers (off)
- [Slider] Expand Speed (1-60)
- [Slider] Expand Damper (0.1-1)
#### Arms / Held Item
- [Toggle] Arms Chams (off)
- [Dropdown] Arms Chams Material (dynamic list)
- [Toggle] Strip Arms Textures (off)
- [Toggle] Held Item Chams (off)
- [Dropdown] Held Item Chams Material (dynamic list)
- [Toggle] Strip Held Item Textures (off)
- [Toggle] Arms Highlight (off)
- [Toggle] Arms Render Above (off)
- [Slider] Arms Fill Transparency
- [Slider] Arms Outline Transparency
- [Toggle] Held Item Highlight (off)
- [Toggle] Held Item Render Above (off)
- [Slider] Held Item Fill Transparency
- [Slider] Held Item Outline Transparency
- [Toggle] Arms Wireframe (off)
- [Slider] Arms Wireframe Width (0.001-0.02)
- [Toggle] Held Item Wireframe (off)
- [Slider] Held Item Wireframe Width (0.001-0.02)
#### Suppressions
- [Toggle] Hide Muzzle Flash (off)
- [Toggle] Hide Game Tracers (off)
### Camera & Screen
#### Camera FOV
- [Toggle] Enable Camera FOV (off)
- [Slider] Field of View (30-120)
#### Gameplay Overlays
- [Toggle] Hide Flashbang Effect (off)
- [Toggle] Hide Burn Effect (off)
- [Toggle] Hide ADS Vignette (off)
- [Toggle] Hide Scope Overlay (off)
- [Toggle] Hide Scope Reticle (off)
- [Toggle] Hide Hitmarker (off)
#### Stretched Resolution
- [Toggle] Enable Stretched Resolution (off)
- [Slider] X Scale (0.01-1)
- [Slider] Y Scale (0.01-1)
#### Third Person
- [Toggle] Enable Third Person (on)
- [Toggle] Ray Check (off)
and more becuase of 10000 chracters limit i can;t tell everything
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