- Key required
- Mobile friendly
About this script
School Hub for Throw Food For Animals combines training, food throws and your animal plot in one configurable Auto Farm cycle. Auto Train handles the native training bonus pop-ups. Auto Throw times the game meter and lets the normal animal sequence finish.
Every activity also has its own switch. Auto Place arranges your best earning animals on the plot, while Auto Equip Best also equips your strongest owned food. Auto Sell keeps the best animals for your available slots and sells only unplaced surplus; paid and protected animals are preserved.
Separate food purchases, training-stand upgrades and plot-slot upgrades use native prices with a cash reserve, session spending limit and maximum single-purchase price. Includes teleporting to your own training zone, Pause, themes, saved preferences and shared Anti-AFK.
Run the loader, complete the free key check and enable the activities you want. Purchases and selling are separate opt-ins. Saved preferences do not automatically restart activities.
Features
- Auto Farm
- Auto Throw Food
- Auto Train
- Training Bonus Pop-ups
- Auto Place Animals
- Equip Best Owned Food
- Best Earning Animal Lineup
- Auto Sell Surplus Animals
- Auto Buy Better Food
- Auto Upgrade Training Stand
- Auto Upgrade Plot Slots
- Independent Activity Toggles
- Configurable Training and Throw Cycle
- Teleport to Own Training Zone
- Cash Reserve
- Session Spending Limit
- Maximum Purchase Price
- Pause and Saved Preferences
- Shared Anti-AFK