local Players = game:GetService("Players").LocalPlayer
local Character = Players.Character or Players.CharacterAdded:Wait()
local Tool = Character:FindFirstChildWhichIsA("Tool")
if Tool:FindFirstChild("Setting") then
local script = require(Tool:FindFirstChild("Setting"))
script.Auto = true
script.FlamingBullet = true
script.ChargedShotEnabled = true
script.BurstFireEnabled = true
script.VisualizerEnabled = false
script.CameraShakingEnabled = false
script.Piercing = math.huge
script.AmmoPerClip = math.huge
script.BulletPerShot = 250
script.BulletsPerBurst = 250
script.ChargingTime = 0
script.FireRate = 0
script.ReloadTime = 0
script.Spread = 0
script.BurstRate = 0
end
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