
- Keyless
- Mobile friendly

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-- Any bugs let me know in comments, thanks.
Stats Gifts left & Taken
Auto collect
Return to Beacon
Go to nearest gift
Sweep all gifts now
TP hotkey (default T, rebindable)
--Reads the gift list straight from the game's own module, so it teleports only to real, live gift positions — no hardcoded coords.--
--Respawns/deaths and round state are checked automatically; it never runs while dead or outside an active round.--
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10 lines · 419 B
Copying saves the code to your clipboard; it does not run it. Play opens the Roblox game. Check the script’s platform requirements and community notes before using it.
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Jxjxjxjzjx
I have a few ideas: first, the script adapts based on the specific "Cursed" enemy—for instance, if a "Baby" enemy is present, it might prioritize collecting distant gifts first before teleporting to grab the others, effectively stalling the Baby. Also, once you reach the level required to activate the "Celestial" ability, the script handles that for you. Another feature involves automated actions, such as movement patterns to dodge certain enemies. It also displays which "Cursed" traits work best for the build and shows your ping to let you know if the connection is stable. Finally, the script's behavior can adjust based on the game mode and difficulty level, I hope you manage to do most of that.
Okden6
if you a experienced lua scripter thats good at games and wanna assist on a project for potenital funds send me a message at @okden6 ( i am not promoting)
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