Description
MASTER SWITCHES
Auto Claim Index Rewards / Buy Next Zone / TP to newly unlocked zone /
Claim Recipe Drops / Pickup Ground Items / XP Transfer / Armed Dice.
AUTO UPGRADE
Trees picker (main / lootTree / playerTree).
Priority prefix (multi) — these prefixes get bought first.
Empty = no priority, any order. Manual "Buy everything affordable" button.
AUTO FEED
Foods to use (multi).
Feed target group: equipped / all unique / specific equipped.
Feed priority order: lowest / highest level / strongest / weakest.
Pick equipped slime(s): multi-select — overrides target group when used.
Empty picker = falls back to the group setting.
Whitelist / blacklist IDs + mutations + min/max level.
Max food per slime per cycle (0 = all). Manual "Feed now" button.
AUTO XP TRANSFER
TARGET (gets the XP):
Mode: lowestEquipped / highestEquipped / byEquippedSlot / byUuid / bySlimeId.
Multi-pick equipped slimes — mode picks among them (e.g. lowest among picks).
Paste exact UUID, or pick a slime ID.
SOURCE (gets sacrificed):
Pick source slimes — multi-select of EVERY unique slime in inventory.
Non-empty = ONLY these are used, filters ignored.
Whitelist/blacklist IDs + mutations + level bounds.
Max sources per cycle. Exclude equipped. Allow stackable (rare).
Manual "XP transfer once" + "Unequip all" buttons.
AUTO INDEX Categories to claim from (basic/big/huge/shiny/inverted).
AUTO ZONE Stop after zone N, gate by rebirth count.
AUTO DICE Drains ALL stocked dice each cycle (jackpot/big/huge/shiny/inverted).
AUTO PICKUP Whitelist / blacklist item IDs (empty = all).
AUTO RECIPE Only unlocked zones, skip owned, notify when 100% done.
TIMINGS Per-loop delay sliders for everything in this tab.
MASTER SWITCHES
Toggles for Enemy / Slime / Pickup / Recipe ESP.
Max distance, billboard render distance, text size, refresh rate,
fill + outline transparency, show distance in label.
Color picker per category.
SLIME FILTERS Whitelist/blacklist IDs, mutations, min/max level, show
name/level/mutations, unique-only, equipped-only.
ENEMY FILTERS Only mutated, required mutations, min model scale,
show mutations/health, per-mutation colors (huge > shiny >
big > inverted) with 4 color pickers.
PICKUP FILTERS Whitelist/blacklist IDs, show item name.
RECIPE FILTERS Only unowned, only unlocked zones, show zone/recipe id.
TRACERS
Lines from a screen origin to each tracked entity.
Origin: mouse / middle / bottom / top. Categories (multi).
Thickness 1-6, opacity, use-each-ESP-color toggle, custom color.
MOVEMENT
Speed (16-300). Infinite jump. Fly (W/A/S/D + Space/LCtrl, 16-600).
No clip. Hide other players. Shift+Click to teleport.
DESYNC (server stays put):
Pins server position where you toggle it ON, spawns a visual clone
you walk around with — real animations. Speed / Fly / Infinite Jump
auto-route to the clone. Hold Space = re-jump on each landing.
Toggle OFF respawns you at the activation position.
During zone TP (auto or manual): server-only TP, clone stays, the
new zone's terrain/slimes get force-streamed in.




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