

Description
TR Legacy - Ride | Features
A multi-feature automation script for [LANÇAMENTO!] TR Legacy (Roblox motorcycle driving game), built with the KyriLib UI and gated behind a Junkie key system.
Cash Auto-Farm (confirmed via decompiled game scripts)
The server pays cash based on
HumanoidRootPart.AssemblyLinearVelocity(network ownership is client-side), so a realBodyVelocitykeeps cash rising.Ground mode: drives in a horizontal circle at high speed (capped at 40 cash/tick by the game's
Config).Live Cash label updates every second.
Fly in Sky Circle
Fly mode: rises to a target height and flies in a circle in the sky (vertical PD correction toward target altitude).
Sliders for Height, Speed, and Radius.
"Land / Stop All" button to halt all movement.
Vehicles — Auto Spawn Bike
Bike dropdown: populated from the real
ReplicatedStorage.Asset.Bike.BikeList(158 bikes detected live).Auto Spawn: fires the confirmed
DealershipWarp (Warp.Client("Dealership"):Fire(true, bikeName, "Spawn")).Auto Sit: automatically mounts the spawned bike by finding its
DriveSeat(VehicleSeat)."Spawn Now", "Sit Current Bike", and "Refresh Bike List" helpers.
Race — Auto Race Farm (all types)
Race Zone dropdown: lists all detected race zones (ids 1–7, tagged
"Race").Track-following drive: reads each zone's real
MinimapPathattribute (exact circuit waypoints, e.g. Race1 = 375 points) and steers the bike through them while holding the throttle (W viaVirtualInputManager).Create Race / Start Race Farm (selected type): creates a solo race session (
RaceSessionAction:Fire(true, "create", {zoneId})) and begins driving the circuit so the server counts laps and awards rewards.
Game Page
TR Legacy
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- Dislikes
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- Posted
- 1mo ago
- Key System
- Yes
- Mobile
- Supported





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Scrtipterrevier
L key system