
- Keyless
- Mobile untested

rsHub for RoWorld is FREE, KEYLESS and VIBE CODED.
Automate strategy with Autopilot and the Smart Play preset. Smart Play starts enabled on a fresh load, with saved profiles taking priority. Select a starting position, expand neutral territory, develop cities, factories and ports, and manage gold and troop reserves.
Fight suitable opponents, defend borders and manage alliance requests. Direct attacks on human-controlled nations are optional. Set troop-advantage thresholds, campaign and transport limits, landing range and paced attack waves. Reinforcement uses an existing game unlock, its normal price and cooldown.
Produce warships at the native price, choose interception or trade-raiding priorities and build defense posts and SAM coverage within configured limits. Ship ESP distinguishes your fleet, allies and enemies and works independently of Autopilot.
Public matchmaking supports World, FFA and Teams, with another search after elimination. Fresh title-screen and Solo selections stay manual. Optional completed-Solo restart and local Solo gold, troop and 1x–4x simulation controls are separate. Solo resource edits grant no stars or unlocks and do not change public-match resources.
Live status, nation intel, profiles, Anti-AFK, coaching-tip handling, Stop/Right Shift and unload controls are included. Optional Queue on Teleport uses a saved Auto Load profile and supported executor APIs.
I keep working on fixes, features and game requests, but quality and availability are not guaranteed. The shared loader selects the matching game. No key, ad links or checkpoints. A Roblox executor is required separately. Script use can lead to account bans.
Full features and current version: https://rshub.website/games/ro-world
Community: https://discord.robloxscripts.com
Enable Autopilot or apply the Smart Play preset
Smart Play defaults on for fresh loads, with saved profiles taking priority
Automatic starting-position selection
Expand into suitable neutral territory
Fast neutral openings with reserve-aware expansion
Automatically restart completed local Solo matches when enabled
Live status, current action and issued-order readouts
Return and search again after elimination from a public match
Choose World, FFA or Teams for public matchmaking
Restore public-match settings across owned teleport recovery
Fresh title-screen and Solo match choices remain manual
Automatically develop supported cities and factory hubs
Build and improve coastal ports
Prioritise the first unlocked port, optionally using the normal gold reserve for that first port
Set a gold reserve for optional construction and spending
Set the normal troop reserve and preferred neutral-expansion troop share
Prioritise early warship funding before optional troop reinforcement
Live gold and income-per-second readouts
Automatically fight suitable opponents
Defend territory against threats
Optional direct attacks on human-controlled nations
Manage incoming alliance requests automatically, always accept them or always decline them
Reinforce depleted land campaigns that are still advancing while retaining the troop reserve
Optionally use an existing troop-reinforcement unlock for 100,000 gold, up to 20% of army capacity and the native 30-second cooldown
Optionally prioritise opponents with an active native traitor penalty
Live troop capacity, available combat troops and active-attack readouts
Choose the required troop advantage before attacking
Configure separate limits for simultaneous land campaigns and sailing transports
Limit direct sailing distance and minimum troops per landing
Send up to three paced waves per suitable land target
Choose the delay between extra attack waves
Opening probes and sailing transports retain their separate limits rather than receiving attack bursts
Live land-front, transport and next-landing activity readouts
Automatically produce warships at the native game price
Keep a configurable fleet limit that also counts manually built warships
Choose the minimum interval between warship production orders
Native warship patrols engage nearby hostile ships and capture trade ships
Direct available warships toward suitable enemy transports and trade ships
Choose Balanced, Interception or Trade raiding hunter priorities
Warship production respects the Economy gold reserve
Build smart defense posts around important buildings and exposed borders
Choose a defense-post limit that includes manually placed posts
Build SAM coverage around dense city areas and missile silos
Choose a SAM-site limit while allowing existing sites to be upgraded
Fortifications and SAM sites respect the configured gold reserve
Live owned-fleet, defense-post, SAM-site and construction-order counts
Track enemy warships using red silhouettes and bold outlined labels
Track your warships, transports and trade ships in cyan
Track allied and teammate warships, transports and trade ships in green
Ship ESP works independently of Autopilot and alliance automation
Distinguish player-controlled nations, AI countries and tribes
Mark unconfirmed player slots separately rather than presenting them as confirmed players
View the current Solo or multiplayer mode, territory goal progress, wins and available routes
Set a selected gold balance in the current local Solo match
Set local Solo troops within the current army capacity
Fill the local Solo army to its capacity
Automatically refill local Solo troops when they fall below 95% capacity
Maintain a selected local Solo gold floor without reducing gold already above it
Fast-forward the current local Solo simulation from 1x to 4x
Turning fast-forward off, stopping or unloading restores its previous simulation speed
Local Solo resource controls do not grant stars or unlocks and do not change public-match resources
Adjust the interval between strategy decisions
Anti-AFK
Automatically close native coaching tips, with the prior tip setting restored when disabled or unloaded
Save and load per-game profiles and select an Auto Load profile through shared Settings
Optional Queue on Teleport with a saved Auto Load profile for server changes
Stop all automation with the Stop button or Right Shift
Unload the script and its owned overlays and session workers
Open or close the menu with Right Ctrl
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