- Key required
- Mobile friendly
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About this script
KPCHOOK v6 — Introduction
KPCHOOK v6 is a comprehensive upgrade over KPCHOOK v5, built for Roblox with a focus on Aimbot, Silent Aim, ESP, Movement, Cosmetics, and a full Key authentication system. The script is designed specifically for Rivals, running stable in both FREE and PREMIUM modes.
🎯 Key System — FREE & PREMIUM
FREE mode — usable immediately without a key, auto-connects when the API responds
PREMIUM mode — authenticated via
kph-key.vyk103736.workers.dev, supports multiple active tiersInfinite auto-retry on network failure, stops only on logic errors (invalid/expired key)
Auto tier selection or a 60-second picker when multiple Premium tiers exist
Saves the chosen tier to
kpchook/selected_tier.jsonfor future runsStatus shown on the watermark:
FREE/PREMIUM - <Tier Name>Built-in Buy URL, detailed expired-key notifications (tier, key, expiry date)
🔐 Tabs retained in FREE mode
The script automatically hides every Premium tab/setting when KPH.IsFree() returns true. FREE tabs include:
Settings · General · Config Profiles · Theme · Combat · Aimbot · Silent Aim · Automation · Match Flow · Auto Loadout · In-Match Automation · Detection · Cosmetics · Presets · Overview · Skins · Wraps · Charms · Finishers · Visuals · Player ESP · Crosshair · Player · Movement
The config filter system also strips Premium settings on load and preserves the existing Premium subtree when saving in Free mode.
🎯 Combat & Aim
Aimbot — camera-based, supports Target Lock (ToggleLock / AutoLock / ManualOnly), FOV circle, Follow Target, Reaction/Switch Delay, multiple per-weapon hitbox profiles
Silent Aim — redirects projectiles without moving the camera, Manipulate mode (OnBestTarget / OnAllTargets) with indicator, Activation Chance, hitbox selection
Triggerbot — auto-fires when the crosshair is on target, Reaction/Release Delay, target filters
Ragebot — weapon priority, evasion (Random / Translocate / ProjectileBreaker), stability, shoot frames, prioritize hackers
Flickbot — camera flick with humanness profile, curvature, duration
Fire Assist — automatic firing support
👁️ Visuals & ESP
Player ESP — Box, Name, Health Bar, Ammo Bar, Distance, Rank, Winstreak, Deflecting, Chams, Skeleton, Head Marker, Tracer — each element has its own animation (Shimmer / Perimeter / PingPong)
Crosshair — Lines / Image, rotation, spread animation, text with outline
Weapon Visuals — Viewmodel offset, Chams, Highlight, Wireframe, Bullet Tracers (9 styles)
Camera & Screen — Third Person (ray check), Camera FOV, Stretched Resolution, Gameplay Overlays
Sound ESP — visualize footsteps/sounds by source and loudness
🏃 Movement
WalkSpeed / Sliding / JumpPower — custom multipliers
Flight — free flight via LinearVelocity
Noclip — phase through objects
Auto Strafe, Long Jump (Under Feet / Camera Look)
Movement Recorder — record/replay routes with Keypoints (Move, Jump, Crouch, Slide, Look, ItemInput, QuickAttack, Equip), saved per map
Infinite Double Jumps, Device Spoof (PC/Mobile/Console/VR)
🔓 Cosmetics (Unlocker & Skin Changer)
Unlock All Cosmetics — unlock by Type and Rarity
Skin Changer — apply Skin / Wrap / Charm / Finisher per weapon, supports Inverted Wrap and Rank Charm Override
Preset Library — create/load/save/delete cosmetic presets, auto save/load
Emote System — select emotes, resolver, playback
Runtime toggle — enable/disable cosmetic changes, share skins via UserServer
🎮 Automation
AutoQueue — auto-queue, supports Arcade modes
AutoVote — auto-vote maps
AutoBan — ban weapons via First/Second choices
AutoRespawn — auto-respawn
AutoLoadout — per-map loadout + fallback
AutoPickupDrops — auto-pickup Ammo/Health
HackerDetector — detects abnormal speed, notifies
ModDetector — detects moderators & mod friends, response actions (Notify/Kick/ToLobby)
SubspaceTripmines — auto trigger, team trigger
🌍 World & Lighting
Lighting Override — ClockTime, Brightness, Exposure, Ambient, Fog, ColorShift, Shadow
Post Processing — Bloom, ColorCorrection, ColorGrading, DepthOfField, SunRays, MotionBlur
Skybox — 40+ presets (Galaxy, Nebula, Space, Storm, Aesthetic...)
Weather — Snow / Rain / Blizzard with a full Lightning system (Bolt, Sparks, Explosion, Sound, Flash)
⚙️ UI & Settings
Language: English / Tiếng Việt — saved to
kpchookv6/lang.cfg, first-run picker includedTheme: Accent, Background, ElementBackground, Outline, TextColor... fully customizable
Config Profiles — AutoSave/AutoLoad, Transfer (Export/Import JSON), SilentLoad
Notifications — 6 positions (TopLeft, TopRight, BottomLeft, BottomRight, Center, Crosshair), multiple fonts
Watermark + Keybind List — draggable, position persisted
Mobile Support — ForceMobileLayout, floating menu button, drag mode for on-screen keybinds
Search Palette — Ctrl+F to quickly find settings
Re-run After Teleport — auto re-executes the script on teleport
🛠️ Notable Technical Highlights
Custom UI framework (Kicia's UI) with Row / Section / Grid / Pane / Dropdown / Slider / ColorPicker, fully animated
ReactiveStore + ConfigManager — 17-version migration, full Roblox datatype serialize/deserialize (Color3, CFrame, EnumItem, Sequence...)
Trove pattern — automatic resource management,
AddPromise,AttachExtendCustom Signal — no dependency on
BindableEventTarget selection —
ci/dc/cnwith hitbox conditions, ResolveHitboxes, Measure (FOV / raycast / camera)Aim movement — Linear / Spring / AI / SigmaMouse / Lock
Game hook system — safe method/upvalue/constant overrides with proper restore
GameLoop — PreCameraRender / PreRender / PreSimulation / Heartbeat
📋 Requirements
Runs on Rivals (supported PlaceId)
Executor supporting
request/http_request,writefile,getcustomasset,debuglibraryNo game module
requireneeded before boot (autoexec fix included)

