Rscripts
ReefHub | Aimbot, Auto Play, Auto Vote, ESP, & Much More!
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VerifiedReefHub | Aimbot, Auto Play, Auto Vote, ESP, & Much More!

RIVALS
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About this script

Aimbot — camera locks onto the closest enemy inside your FOV, with Hold / Toggle / Always key modes

Aimbot smoothing slider (0.05–1) — lower is snappier, higher is smoother

Aimbot part selector — Head, Body, or Closest

Aimbot visible-only — raycasts before locking so it never targets through walls

Aimbot scope-only — only engages while scoped or zoomed

Aimbot disable-while-reloading — pauses the lock while your weapon is reloading

Instant camera lock toggle — bypasses smoothing entirely for instant snap

Track lock through walls toggle — keeps the target even behind cover

Correct locked shots — adjusts the shot direction to the locked part

Continuous targeting — re-picks target every frame instead of holding one

Team check — shared across aimbot, silent aim and ragebot

Silent Aim — redirects UseItem/UseItemFeedback/SnowballThrow remote arguments so your shot lands on the target without moving your camera

Silent Aim FOV radius slider (30–400 px)

Silent Aim hit chance slider (0–100%) — random roll whether the shot redirects

Silent Aim head chance slider (0–100%) — random roll whether it targets head over body

Silent Aim part selector — Head, Body, or Closest

Silent Aim visible-only — raycasts before redirecting

Silent Aim vulnerable-only — skips spawn-immunity and forcefield targets

Silent Aim ignore deflecting — skips katana deflectors

Silent Aim ignore shielded — skips shield and energy-shield users

Silent Aim key mode — Always, Hold, Toggle

Ragebot — 360° target lock anywhere on the map with auto camera snap

Ragebot auto shoot — fires the weapon at 0.12s intervals while locked

Ragebot target strafe — orbits the target at a set radius and speed

Strafe radius slider (6–30 studs)

Strafe speed slider (2–15)

Ragebot target priority — Distance or Health

Autoplay — pathfinds around obstacles to the enemy, shoots when line of sight is clear

Autoplay stop distance slider (8–40 studs)

Autoplay stuck detection — jumps when blocked for 0.35s

Auto respawn — fires RespawnNow remote

Auto queue — fires JoinQueue with 1v1 through 5v5 selector

Auto vote maps — votes your top priority map from a comma list

Map priority textbox — ordered list, first is voted

Auto ban weapons — votes your top priority ban from a comma list

Weapon ban priority textbox

Second ban priority textbox

Auto loadout — fires PickWeaponsAheadOfTime

Auto pickup — firetouchinterest on drops, ammo and tripmines within radius

Pickup radius slider (10–60 studs)

Anti-Aim — changes your replicated pose only, camera stays normal

Anti-Aim mode — Spin, Jitter, Backwards

Anti-Aim spin speed slider (10–100)

Hacker detector — watches enemy velocity and flags anyone exceeding threshold for the required duration

Speed threshold slider (50–400 studs/s)

Required duration slider (0.1–3s)

Notify hackers — toast when someone is flagged

Hacker auto-load profile — swaps to a preset profile when a hacker is detected

Hacker profile textbox — profile name to load

Moderator detector — flags staff by group rank or username match

Minimum group rank slider (1–255)

Moderator usernames textbox — comma list

Notify moderators — toast with the rank

ESP master toggle

ESP enemy-only — hides teammates and yourself

ESP show in lobby — renders players before the match starts

ESP max distance slider (100–1000 studs)

ESP boxes — 2D outline box around each player

ESP names — display name above the box

ESP health bars — vertical bar with green-to-red ratio

ESP distance — meters below the box

ESP weapon — shows the equipped tool or grip-attached weapon

ESP chams — Highlight instance on the character

ESP head dot — 4px dot on the head position

ESP tracers — line from screen bottom to the player

ESP skeleton — R15 and R6 bone lines, capped to nearest 4 players in match / 2 in lobby

ESP FOV circle — follows your mouse cursor at the silent aim radius

Target visualizer — animated ground path from you to your current target

Target HUD — live card with avatar, name, and health bar

Target visualizer path — neon ground lines with moving chevron arrows

Arrow spacing slider (5–25 studs)

Arrow speed slider (5–30)

Speed hack — plus extra CFrame push when moving so it bypasses server clamps

Speed value slider (16–120 WalkSpeed)

Fly hack — BodyVelocity + BodyGyro with WASD, Space up, LeftShift down

Fly speed slider (20–150)

Infinite jump — no 0.25s cooldown enforced

Bunny hop — auto-jumps the moment you touch the floor while holding Space

Noclip — strips CanCollide off every BasePart in your character every frame

No recoil — zeroes ShootRecoil on every weapon in ItemLibrary

No spread — zeroes ShootSpread, AimSpreadMultiplier, and both velocity spread values

Fast reload — sets ReloadLength, EmptyReloadLength and action timestamps to 0.01

Rapid fire — multiplies every weapon ShootCooldown by 0.4

Instant equip — zeroes EquipCooldown to 0.01

Automatic guns — auto-fires while holding left mouse

Infinite ammo — MaxAmmo and MaxAmmoReserve set to 9999

Unlock all skins (client) — writes every cosmetic and weapon into your PlayerDataController inventory

Category selector — Primary, Secondary, Melee, Utility

Weapon selector — 12 guns

Wrap selector — 20 wraps

Charm selector — 10 charms

Finisher selector — 11 finishers

Apply skin to selected weapon — writes to your inventory and fires EquipCosmetic

Apply skin to ALL weapons — bulk apply every weapon in one call

Rainbow gun skin — HSV color cycle on every viewmodel part

Weapon chams — Neon material + accent color on the viewmodel

Custom viewmodel FOV toggle

Viewmodel FOV slider (50–110°)

Viewmodel X / Y / Z offset sliders (−30 to 30)

Hide viewmodel toggle

Fullbright — brightness 2, ClockTime 14, no global shadows

No fog — FogEnd 100000, atmosphere density 0

Custom FOV toggle

FOV angle slider (70–120°)

Bullet tracers — neon Beam from your muzzle to the hit point

Hit sound — Skeet / Rust / Ding

Hit sound plays via ClientItem._PlayHitmarkerQueue and MouseCrosshair.DamageEffect hooks so only your hits trigger it

Third-person mode with wall-aware camera offset

Third-person distance slider (5–30 studs)

Freecam — detached camera with WASD flight and mouse look, character anchored

Search Tags (Ignore)
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Features

  • Aimbot
  • Silent Aim
  • Ragebot
  • Autoplay
  • Auto Respawn
  • ESP
  • Anti-Aim
  • Hacker Detector
  • Auto Vote Maps
  • Auto Pickup

Tags

rivalsaimbotauto playespragebotsilent aimanti aimhacker detectorauto respawnauto vote