local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local event = ReplicatedStorage:WaitForChild("Events"):WaitForChild("ClientRingCollected")
local args = {"Legendary"}
RunService.Heartbeat:Connect(function()
for i = 1, 10 do
event:FireServer(unpack(args))
end
end)
Comments
exceeeeeeeelent