local stuff = workspace.Lobby.picfolder
local sleep = task.wait
local spawn = task.spawn
local round = math.round
local function yup(p)
local r = p.Orientation
return
round(r.X) == 0 and
round(r.Y) == 0 and
round(r.Z) == 0
end
local function bonk(p)
local cd = p:FindFirstChildOfClass("ClickDetector")
if not cd then
return
end
for i = 1, 4 do
if yup(p) then
break
end
fireclickdetector(cd)
end
end
local cache = {}
local function refresh()
table.clear(cache)
for _, v in ipairs(stuff:GetChildren()) do
if v:IsA("BasePart") then
cache[#cache + 1] = v
end
end
end
refresh()
stuff.ChildAdded:Connect(refresh)
stuff.ChildRemoved:Connect(refresh)
while true do
local bad = false
for i = 1, #cache do
local p = cache[i]
if p and not yup(p) then
bad = true
spawn(bonk, p)
end
end
local d = bad and 0.03 or 0.15
if rawget(_G, "FallBack") and d < 0.04 then
warn("[scheduler] frame debt detected")
end
sleep(d)
end
Comments
When you release the instant kill🤔
Yo bro can you update enemy nuker pls and thanks if you can
Bro nooo they have limit it stops at 1.2m
They added a limit to coins now bruh
Sadly got limit coins for minigames right now🥲
wheres the picture thingy
it doesn't work only make lag
W script, works like a charm