
- Keyless
- Mobile untested

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🔹 Smart Target Selection
Selects the target closest to the camera center
It works within the FOV (Field of View) limit
Off-screen or rear targets are automatically eliminated
Dead targets are excluded with health check
🔹 Dual Mode Operation
Manual Lock (T)
→ Just crash, manual fire
Auto Aimbot (V)
→ Lockout + automatic ignition
🔹 Motion Prediction (Velocity Prediction)
Calculates the real-time velocity vector of the target
Applies average ~65 ms delay compensation
Allows “aiming in front" on moving targets
🔹 Smooth Aim System
Adjustable between Snap (sudden) and Smooth (soft)
Natural camera interpolation based on frame time (dt)
The human-like camera produces movement
🔹 Safe Fire Logic
Automatic fire only if the target is close enough to the screen center
Controlled click December with Fire Delay
Center tolerance preventing accidental firing (±15px)
👁️ ESP SYSTEM (Visual Awareness Layer)
🔹 Box ESP
2D box that dynamically scales around the player
Glow + main line combination
Accurate proportioning according to distance
🔹 Name Tag
Shows the player's DisplayName information
On the top of the box, automatic alignment
🔹 Distance ESP
The distance Decoupled between the camera and the target in meters
Readable text positioned at the bottom
🔹 Health Bar (Can Indicator)
Real-time HP tracking
Color transition from green to red
Proportional bar height
🔹 Tracer Lines (Optional)
Line from the bottom center of the screen to the target
Provides ease of visual tracking
🔹 Team Color System
Friend/enemy color separation
Team-based filtering support
🔹 Head Dot Indicator
Spot on the head bone
The locked target is red, the others are orange
The aimbot status is visually understandable
🖥️ GUI & UX (Premium Interface)
🔹 Modern Design
Glassmorphism / neon accent theme
Multi-layered shadow and interior glow effects
Soft corners, professional spacing
🔹 Animation Infrastructure
TweenService-based transitions
Hover, click, toggle and pulse animations
FPS-friendly short-term easings
🔹 Tabbed Structure
ESP/Aimbot/Settings separate pages
Sliding active tab indicator
One-click visibility management
🔹 Status Bar (Bottom Panel)
Aimbot status is shown live:
Ready
Locked
Auto Aimbot is active
Situation awareness with pulse animation
Live player counter
🌍 LANGUAGE & ACCESSIBILITY
🔹 Dual Language System
Turkish / English
All UI components are updated instantly
Toggle, slider, info boxes included
🔹 Shortcuts
INSERT → Hide menu/show
T/V → Aimbot control keys
Global listening, independent of settings
🧩 ARCHITECTURAL & TECHNICAL QUALITY
Modular structure (ESP/Aimbot/UI separate)
Central Config (Cfg table)
RenderStepped & Heartbeat separation
Low latency drawing with Drawing API
Cache structure that limits unnecessary instance production
📌 General Assessment (Professional Point of View)
HONOR HUB v6.0,
It's not just a "simple script”
Containing UI+ math + real-time rendering logic
Technically, it is a high-level client-side system
The strongest aspects of the code:
Smart targeting
UI/UX quality
Language and setting flexibility
Visual feedback system
SUPPORTED EXECUTORS (PC) Mobile Not Supported
Xeno
Velocity
Solora
Wave
Seliware
Ronix
Volt
Potassium
Volcano
... AND MUCH MORE EXECUTORS!
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