local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local Debris = game:GetService("Debris")
local Player = Players.LocalPlayer
local PlayerGui = Player:WaitForChild("PlayerGui")
local DefaultGravity = game:GetService("Workspace").Gravity
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "KUCI_FINAL_FIX"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = PlayerGui
local MainFrame = Instance.new("Frame")
MainFrame.Name = "MainFrame"
MainFrame.Size = UDim2.new(0, 200, 0, 150)
MainFrame.Position = UDim2.new(0.5, -100, 0.5, -75)
MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 30)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.Parent = ScreenGui
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 12)
UICorner.Parent = MainFrame
local UIStroke = Instance.new("UIStroke")
UIStroke.Color = Color3.fromRGB(0, 255, 255)
UIStroke.Thickness = 2
UIStroke.Parent = MainFrame
local Header = Instance.new("TextLabel")
Header.Size = UDim2.new(1, 0, 0, 40)
Header.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
Header.TextColor3 = Color3.fromRGB(0, 0, 0)
Header.Text = "KUCI HUB"
Header.Font = Enum.Font.GothamBold
Header.TextSize = 18
Header.Parent = MainFrame
local HeaderCorner = Instance.new("UICorner")
HeaderCorner.CornerRadius = UDim.new(0, 12)
HeaderCorner.Parent = Header
local Content = Instance.new("Frame")
Content.Size = UDim2.new(1, -20, 1, -50)
Content.Position = UDim2.new(0, 10, 0, 45)
Content.BackgroundTransparency = 1
Content.Parent = MainFrame
local ListLayout = Instance.new("UIListLayout")
ListLayout.Padding = UDim.new(0, 10)
ListLayout.Parent = Content
local GravLabel = Instance.new("TextLabel")
GravLabel.Size = UDim2.new(1, 0, 0, 30)
GravLabel.BackgroundColor3 = Color3.fromRGB(50, 50, 60)
GravLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
GravLabel.Text = "Press [ Q ] for Gravity"
GravLabel.Font = Enum.Font.GothamBold
GravLabel.TextSize = 14
GravLabel.Parent = Content
local IC1 = Instance.new("UICorner")
IC1.CornerRadius = UDim.new(0, 8)
IC1.Parent = GravLabel
local PlatBtn = Instance.new("TextButton")
PlatBtn.Size = UDim2.new(1, 0, 0, 40)
PlatBtn.BackgroundColor3 = Color3.fromRGB(0, 100, 200)
PlatBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
PlatBtn.Text = "Platform [ R ]"
PlatBtn.Font = Enum.Font.GothamBold
PlatBtn.TextSize = 16
PlatBtn.Parent = Content
local IC2 = Instance.new("UICorner")
IC2.CornerRadius = UDim.new(0, 8)
IC2.Parent = PlatBtn
local isNoGrav = false
function SpawnPlatform()
local p = Instance.new("Part")
p.Size = Vector3.new(15, 1, 15)
p.Anchored = true
p.Color = Color3.fromRGB(0, 255, 255)
p.Material = Enum.Material.Neon
p.Transparency = 0.5
p.Parent = workspace
if Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") then
p.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0, -5, 0)
end
local Light = Instance.new("PointLight")
Light.Color = Color3.fromRGB(0, 255, 255)
Light.Range = 15
Light.Parent = p
Debris:AddItem(p, 5)
end
PlatBtn.MouseButton1Click:Connect(function()
SpawnPlatform()
end)
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if input.KeyCode == Enum.KeyCode.Q and not gameProcessed then
isNoGrav = not isNoGrav
local char = Player.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
if isNoGrav then
game:GetService("Workspace").Gravity = 0
GravLabel.Text = "No Gravity [Q]: ON"
GravLabel.BackgroundColor3 = Color3.fromRGB(0, 150, 150)
if hrp then hrp.AssemblyLinearVelocity = Vector3.new(0,0,0) end
else
game:GetService("Workspace").Gravity = DefaultGravity
GravLabel.Text = "No Gravity [Q]: OFF"
GravLabel.BackgroundColor3 = Color3.fromRGB(50, 50, 60)
if hrp then
hrp.AssemblyLinearVelocity = Vector3.new(0,0,0)
hrp.AssemblyAngularVelocity = Vector3.new(0,0,0)
end
end
end
if input.KeyCode == Enum.KeyCode.R and not gameProcessed then
SpawnPlatform()
end
end)
Comments
Are you the real Travis Scott?