MunkeHub Keyless  8 Ball Duels
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MunkeHub Keyless 8 Ball Duels

8 Ball Duels
  • Keyless
  • Mobile friendly

About this script

🎯 Aiming & Trajectory

  • God Aim Guides β€” full engine-driven trajectory prediction drawn straight from the game's own physics module, so every line is exactly what the ball will actually do

  • Ghost Ball Marker β€” shows where the cue ball must land for a clean hit on any legal target

  • Cushion Bounce Prediction β€” draws the reflected path after every cushion collision, up to 6 bounces deep

  • Path Length Slider β€” extend or shorten the visual guide from 60 to 400 inches

  • Guide Opacity Slider β€” 0.1x to 1.0x transparency control for all drawing layers

  • Pocket Markers β€” rings every pocket so you know the exact mouth and throat of each target

  • Legal Ball Highlight β€” outlines every ball you're allowed to hit this turn (solids, stripes, or the 8-ball)

  • Combo Shot Prediction β€” when a direct shot is blocked, the solver attempts 2-ball chain shots automatically

  • Cue Deflection Line β€” after contact, shows where your cue ball will travel with a purple ghost chain

🎯 Targeting

  • Target Group Override β€” force the solver to aim at Solids, Stripes, or let it auto-detect from the game state

  • Adaptive Target Selection β€” solver reads live role/game state from the game's MatchReplica to always know your group

  • Break Shot Auto-Detection β€” automatically switches to break mode on the opening shot

πŸ€– Automation

  • Auto Aim Assist β€” subtle magnetic snap that nudges your cursor toward the best shot when it's within 12Β° of the target line

  • Sticky Aimbot β€” holds your aim locked to the best available shot as long as you're in aiming state

  • Snap Aim Button β€” instantly locks your camera to the solver's best shot with one click

  • Almighty Shot Button β€” fires the best shot immediately through the game's own ShotBindable

  • Auto Play (AFK) β€” fully autonomous gameplay: picks the best shot, animates the aim smoothly, fires with correct power, handles ball-in-hand, and plays safe when the 8-ball is unsafe

  • Reaction Delay Slider β€” 0.3s to 3s pause before each auto-shot for a human-like cadence

  • Auto Place Ball In Hand β€” scans the table for the optimal cue ball placement after a scratch and snaps it into position

πŸŒ€ Spin Control

  • Spin Presets β€” one-tap buttons for Center, Follow (top spin), Draw (back spin), and Left/Right english

  • Live Spin Application β€” sends the selected spin through the game's own PoolHudRenderer so the physics engine receives it correctly

πŸ‘ Opponent Analysis

  • Opponent X-Ray β€” while it's the opponent's turn, projects their aim direction and bounce plan on your screen in red-orange so you can read what they're about to do

  • Live Opponent Aim Read β€” pulls straight from the game's replicated MatchReplica Aim state, so it updates in real time as they move their cursor

Features

  • Aiming & Trajectory
  • God Aim Guides
  • Cushion Bounce Prediction
  • Path Length Slider
  • Guide Opacity Slider
  • Pocket Markers
  • Legal Ball Highlight
  • Combo Shot Prediction
  • Cue Deflection Line
  • Target Group Override
  • Adaptive Target Selection
  • Break Shot Auto-Detection
  • Auto Aim Assist
  • Sticky Aimbot
  • Snap Aim Button
  • Almighty Shot Button
  • Auto Play (AFK)
  • Reaction Delay Slider
  • Auto Place Ball In Hand
  • Spin Presets
  • Live Spin Application
  • Opponent X-Ray
  • Live Opponent Aim Read

Tags

8 ball duelsaim assistauto aimtrajectory predictionghost ball markercushion bounceauto playspin controlopponent analysis