
- Keyless
- Mobile friendly

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π Visuals β ESP
Player ESP β clean outline boxes on every living player with role-colored borders
Role Tracker β live tags above each player: CATCHER (red), RUNNER (cyan), DOWNED (gold)
Distance Tags β stud counter under every player's name
Chicken Highlight β pulsing red outline around the current round target
Phase HUD β draggable panel showing your live Role / State / Target / Round Phase
β Combat β Catcher Suite
Melee Aura β auto-strikes the closest runner when in reach, with adjustable cooldown
Melee Range β slider from 4 to 25 studs
Snap Aim β face the target before each strike (rotates your character's look direction)
Auto Dive Tackle β triggers the tackle lunge the moment it comes off cooldown, within reach
Hitbox Boost β shifts the strike origin forward so hits register from further away (1.0Γ β 3.0Γ scale)
π Runner Suite
Auto Dodge β fires the boost/dash automatically when a catcher enters your danger radius
Dodge Distance β 8 to 30 stud slider for when to trigger the dodge
Auto Rescue β revives the closest downed runner within reach
Rescue Reach β 4 to 16 stud slider for when to rescue
β‘ Movement
Speed Boost β smooth velocity injection while you're moving (no jitter, no teleport)
Speed Multiplier β 1.0Γ to 2.5Γ slider
Jump Bypass β restores jump even in modes that lock it
Jump Power β 30 to 80 impulse slider
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