MOST OP SILENT AIM AND ESP
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MOST OP SILENT AIM AND ESP

Hood Rivals
  • Keyless
  • Mobile untested

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About this script

A brand-new silent aim + ESP suite built clean, fast, and under the radar. Here's everything packed into the latest release:

🎯 SILENT AIM

  • True silent aim — redirects outgoing shots without moving your camera

  • Selectable target part — Head, Torso, or HumanoidRootPart

  • Selection center — Crosshair or Cursor

  • Adjustable FOV radius (25–600 px) + max range (50–5000 studs)

  • Activation chance slider (0–100%) for legit-looking consistency

  • Require RMB option — only activates while holding right mouse

  • Skip teammates toggle

  • Live FOV circle with target-preview color swap

  • Visibility-checked targeting — always picks the closest clear target with a real ray to the hit part

  • Trajectory + surface sync — Fire and Impact rewritten together so the game's own hit detection agrees with your shots

  • Projectile stack cap (512 pending) with 4-second auto-purge — no buildup, no leaks

👁️ ESP

  • Highlight + Billboard UI on the nearest 24 eligible players

  • Toggle names, health, distance, and through-wall rendering

  • Team check and team color support

  • Display range slider (50–5000 studs)

  • Fill transparency slider for fine-tuned visibility

  • Full color customization — ESP color + separate selected-target color

  • Auto-refreshes on respawn, self-cleans on player leave

🎨 INTERFACE

  • Clean Rayfield Gen 2 panel with sidebar layout

  • 6 themes — default, cobalt, ember, amethyst, frost, rose

  • Right Shift hotkey to show/hide the panel

  • Live session stats readout — Fire calls, projectile redirects, Impact calls, Impact redirects, pending shots, unsupported objects

💾 PROFILES & CONFIG

  • Autosave / autoload per player and per place

  • Named profiles — save, load, refresh, and list (1–40 chars)

  • Restore defaults in one click

  • Graceful fallback when filesystem APIs aren't available

🛡️ STABILITY

  • Full argument validation on every remote call (finite vectors, valid IDs, array shape)

  • pcall-wrapped dispatcher — a bad packet auto-unloads instead of crashing

  • Single-call namecall hook with cached sender (no re-entry)

  • Strict pending-shot lifecycle — no stale data, no ID collisions

  • Clean unload path — disconnects, destroys GUIs, clears highlights

⚙️ REQUIREMENTS

  • Executor with getgenv, loadstring, hookmetamethod, and getnamecallmethod

  • Filesystem APIs optional (needed only for persistent profiles)

  • Client-side execution

🚀 GET STARTED

  1. Execute the script

  2. Press Right Shift to open the panel

  3. Enable Silent Aim and/or ESP in their tabs

  4. Tune your FOV, range, and activation chance to taste

Features

  • Silent Aim
  • ESP
  • Target Part Selection
  • Adjustable FOV
  • Visibility-Checked Targeting
  • Team Check Support
  • Color Customization
  • Clean Interface
  • Live Stats Readout
  • Autosave Profiles
  • Graceful Fallback
  • Full Argument Validation
  • Single-Call Namecall Hook

Tags

hood rivalssilent aimespaimbotplayer highlightcustomizableuser interfaceprofilesstability

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