Monoton.cc (OS)
Views: 43Executions: 39

Monoton.cc (OS)

BloxStrike
  • Keyless
  • Mobile untested

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About this script

General

Main (left):

  • Silent Aim (Toggle + Keybind, default RightAlt)

  • SA Visible Check (Toggle)

  • Hit Chance (Slider 0–100)

  • Ragebot (Auto-Fire) (Toggle + Keybind, default C)

  • Rage Wallbang (Toggle)

  • Rage Hit Part (Dropdown: Head, UpperTorso, LowerTorso, HumanoidRootPart)

  • Rage FOV (Slider 10–800)

  • Rage Fire Rate (Slider 0.03–0.5, precise)

Visuals (right):

  • Show FOV Circle (Toggle + ColorPicker)

  • FOV Radius (Slider 0–600)

  • Hit Log (Toggle)

  • Hitmarker (Toggle)

  • Bullet Tracer (Neon) (Toggle)

  • Tracer Color (ColorPicker)

  • Tracer Thickness (Slider 0.05–5, precise)

  • Tracer Lifetime (Slider 0.05–2, precise)

  • Custom Crosshair (Toggle)

  • Crosshair Color (ColorPicker)

  • Target Color (ColorPicker)

  • Crosshair Gap (Slider 0–20)

  • Crosshair Length (Slider 2–30)

  • Crosshair Thickness (Slider 1–5)

  • Crosshair Dot (Toggle)

  • Dot Size (Slider 1–8)

ESP

General (left):

  • Enable ESP (Toggle)

  • Max Distance (Slider 100–10000)

  • Boxes (Toggle)

  • Skeletons (Toggle)

  • Names (Toggle)

  • Health Bar (Toggle)

  • Distance (Toggle)

Visuals (right):

  • Box Color (ColorPicker)

  • Outline Color (ColorPicker)

  • Name Color (ColorPicker)

  • Distance Color (ColorPicker)

Movement

Bhop (left):

  • Bhop (Rage) (Toggle + Keybind, default Space/Hold)

  • Auto Jump (Toggle)

  • Bhop Speed (Slider 16–120)

Antiaim / TP (right):

  • Antiaim (Toggle + Keybind, default X)

  • AA Type (Dropdown: Jitter, Spin, Static)

  • Jitter Speed (Slider 0.02–0.5, precise)

  • Spin Step (Slider 1–45)

  • Static Yaw (Slider -180–180)

  • Third Person (Toggle + Keybind, default V)

  • TP Distance (Slider 2–20)

  • TP Height (Slider -2–6)

  • TP No Clip (Toggle)

World

World Settings (left):

  • No Fog (Toggle)

  • FullBright (Toggle)

  • Ambient Color (ColorPicker)

  • Brightness (Slider 0–10, precise)

Visuals (right):

  • Field of View (Slider 1–120)

  • Weapon Chams (Neon) (Toggle + ColorPicker)

  • Chams Transparency (Slider 0–1, precise)

  • Hand Chams (Transparent) (Toggle)

  • Hand Transparency (Slider 0–1, precise)

  • Hand Color (override) (Toggle + ColorPicker)

Viewmodel

Position (left):

  • Enable Position Offset (Toggle)

  • Offset X (Slider -3 to 3, precise)

  • Offset Y (Slider -3 to 3, precise)

  • Offset Z (Slider -3 to 3, precise)

  • Pitch (Slider -90 to 90)

  • Yaw (Slider -90 to 90)

  • Roll (Slider -90 to 90)

  • Reset Position (Button)

Chams (right):

  • Enable Viewmodel Chams (Toggle)

  • Material (Dropdown: Neon, Glass, ForceField, SmoothPlastic, Metal, Ice, Marble, Granite, Foil, DiamondPlate, CorrodedMetal, Plastic)

  • Color (ColorPicker)

  • Transparency (Slider 0–1, precise)

Weapon

Recoil (left):

  • No Recoil (Toggle + Keybind, default F3)

  • No Spread (Toggle)

  • No Camera Kick (Toggle)

  • Re-apply No Recoil (Button)

Ammo (right):

  • Infinite Ammo (Toggle + Keybind, default F2)

  • Refill Delay (Slider 0–2, precise)

  • Enable All (Button)

Tracers (right) — lightning tracer patch:

  • Lightning Tracer (Toggle)

  • Lightning Color (ColorPicker)

  • Lightning Glow Color (ColorPicker)

  • Thickness (Slider 0.02–0.5, precise)

  • Lifetime (Slider 0.05–1.5, precise)

  • Segments (Slider 3–20)

  • Jitter (Slider 0.05–1.5, precise)

  • Classic Neon Tracer (Toggle)

  • Classic Color (ColorPicker)

  • Classic Thickness (Slider 0.05–5, precise)

  • Classic Lifetime (Slider 0.05–2, precise)

Misc

Freecam (left):

  • Enable Freecam (Toggle)

  • Speed (Slider 0.1–5, precise)