LocalPlayer = game.GetService(game, 'Players').LocalPlayer
UserGameSettings = UserSettings():GetService('UserGameSettings')
RunService = game.GetService(game, 'RunService')
IsItOn = false
-- getgenv().sl
UI = {
MainGui = Instance.new'ScreenGui',
MouseLock = Instance.new'Frame',
Container = Instance.new'Frame',
Background = Instance.new'Frame',
UICorner = Instance.new'UICorner',
UIStroke = Instance.new'UIStroke',
Icon = Instance.new'Frame',
ImageLabel = Instance.new'ImageLabel',
UIAspectRatioConstraint = Instance.new'UIAspectRatioConstraint',
Button = Instance.new'TextButton',
Crosshair = Instance.new'ImageLabel'
}
UI.MainGui.Name = 'MouseLockGui'
UI.MainGui.Parent = gethui() or game.GetService(game, 'CoreGui')
UI.MouseLock.Size = UDim2.new(0, 44, 0, 44)
UI.MouseLock.BackgroundTransparency = 1
UI.MouseLock.BorderSizePixel = 0
UI.MouseLock.Position = UDim2.new(0, 15, 0, 0)
UI.MouseLock.Parent = UI.MainGui
UI.Container.Size = UDim2.new(1, 0, 1, 0)
UI.Container.BackgroundTransparency = 1
UI.Container.BorderSizePixel = 0
UI.Container.Parent = UI.MouseLock
UI.Background.Size = UDim2.new(1, 0, 1, 0)
UI.Background.BackgroundColor3 = Color3.fromRGB(18,18,21)
UI.Background.BackgroundTransparency = 0.08
UI.Background.BorderSizePixel = 0
UI.Background.Parent = UI.Container
UI.UICorner.CornerRadius = UDim.new(1,0)
UI.UICorner.Parent = UI.Background
UI.UIStroke.Color = Color3.fromRGB(0,170,255)
UI.UIStroke.Thickness = 2
UI.UIStroke.Transparency = 0.2
UI.UIStroke.Enabled = false
UI.UIStroke.Parent = UI.Background
UI.Icon.Size = UDim2.new(1,0,1,0)
UI.Icon.BackgroundTransparency = 1
UI.Icon.ZIndex = 5
UI.Icon.Parent = UI.Container
UI.ImageLabel.AnchorPoint = Vector2.new(.5,.5)
UI.ImageLabel.Position = UDim2.new(.5,0,.5,0)
UI.ImageLabel.Size = UDim2.new(.7,0,.7,0)
UI.ImageLabel.BackgroundTransparency = 1
UI.ImageLabel.Image = 'rbxassetid://80450981243325'
UI.ImageLabel.Parent = UI.Icon
UI.UIAspectRatioConstraint.Parent = UI.ImageLabel
UI.Button.Size = UDim2.new(1,0,1,0)
UI.Button.BackgroundTransparency = 1
UI.Button.ZIndex = 6
UI.Button.Text = ''
UI.Button.Parent = UI.Container
UI.Crosshair.Name = 'Crosshair'
UI.Crosshair.Parent = UI.MainGui
UI.Crosshair.Size = UDim2.new(0, 30, 0, 30)
UI.Crosshair.Position = UDim2.new(0.5, 0, 0.45, 0)
UI.Crosshair.AnchorPoint = Vector2.new(0.5, 0.5)
UI.Crosshair.BackgroundTransparency = 1
UI.Crosshair.Image = 'rbxassetid://85514680408407'
UI.Crosshair.Visible = false
UI.Crosshair.ZIndex = 10
RunService.PostSimulation:Connect(function()
if IsItOn ~= true then return end
if not workspace.CurrentCamera then return end
if ((workspace.CurrentCamera.CFrame.Position.X - workspace.CurrentCamera.Focus.Position.X)^2 + (workspace.CurrentCamera.CFrame.Position.Z - workspace.CurrentCamera.Focus.Position.Z)^2) < .36 then
LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(0, 0, 0)
UI.Crosshair.Visible = false else
pcall(function()
LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(1.7, 0, 0)
end) -- added a secure call to prevent an error from popping in ur console
UI.Crosshair.Visible = true
end end)
UI.Button.MouseButton1Click:Connect(function()
IsItOn = not IsItOn
if IsItOn == true then
UserGameSettings.RotationType = Enum.RotationType.CameraRelative
UI.UIStroke.Enabled = true
elseif IsItOn ~= true then
UserGameSettings.RotationType = Enum.RotationType.MovementRelative
LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(0, 0, 0)
UI.UIStroke.Enabled = false
UI.Crosshair.Visible = false
end end)
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