![[Summer Update + Tower][v1.2.1][Goha][Portals]](/_next/image?url=%2Fassets%2Fscripts%2F6a6b5f7cf9119d0ab249171d_1788656422559_NSDgRzxlur_0.webp&w=3840&q=90)
- Keyless
- Mobile friendly
![[Summer Update + Tower][v1.2.1][Goha][Portals]](/_next/image?url=%2Fassets%2Fscripts%2F6a6b5f7cf9119d0ab249171d_1788656422559_NSDgRzxlur_0.webp&w=3840&q=90)
09/05/26
[XENO AND WEAK EXECUTORS ARE NOT SUPPORTED]
[AUTO EXPEDITIONS REQUIRES A KEY — EVERYTHING ELSE IS FREE]
For information, bug reports and suggestions:
--------------------------------------------------------
[Anime Expeditions] -> v1.2.1
[New]
-> Tower mode added
-> Normal and traitless mode
-> Target floor
-> Floors per loop
-> Assign recordings and teams to each map
-> Export and import of recordings and expedition presets
[Changes]
-> Fishing is now done in-match when toggled
-> Portals continue in-game now
-> Modes are categorized under a tab group in the UI
[Fixes]
-> Challenges not returning to the lobby
-> Loading screens remaining stuck should not happen amyore
-> Macro stopping further actions on impossible upgrades fixed
--------------------------------------------------------
[Home]
-> Key status and management
-> Discord link
[Loop]
-> Recordings, Challenges, Portals, Tower and Expeditions
-> Custom run order
-> Per-entry runs and limits
-> Team selection
-> Automatic replay and continuation
-> Loop keybind
[Macro]
-> Create and delete recordings
-> Absolute and Timed recording modes
-> Select which actions are recorded
-> Saved team display
-> Recording keybind
[Challenges]
-> Story map assignments
-> Per-map recordings
-> Per-map teams
-> Automatic availability checks
-> Automatic Loop continuation
[Portals]
-> Portal type selection
-> Minimum and maximum tier
-> Highest available tier priority
-> Per-map recordings and teams
-> Preferred elements
-> Preferred archetypes
-> Prefer or Avoid modifier mode
-> Automatic augmenting
-> Augment target
-> Minimum and maximum augment tier
-> Gold balance protection
-> Direct in-game portal continuation
[Tower]
-> Normal and Traitless modes
-> Target Floor
-> Floors per Entry
-> Per-map recordings
-> Per-map teams
-> Automatic next-floor continuation
-> Automatic Loop continuation after reaching a limit or losing
[Fishing]
-> Optional in-match fishing
-> Specific Rod or Best Owned
-> Automatic Water detection
-> Support for late-loading Water
-> Automatic movement to Water
-> Automatic casting and reeling
-> Real fishing minigame automation
-> Visible successful catch progress
-> Automatic continuation between matches
[Expeditions] [Key]
-> Presets
-> Map and difficulty
-> Bosses before extraction
-> Resource priority and automatic pathing
-> Automatic unit placement and upgrades
-> Combat spending
-> Automatic cards
-> Card priority
-> Automatic anvils, tomes, repairs and potions
-> Automatic hiring
-> Hire priority
-> Automatic merchant purchases
-> Encounter handling and recovery
[Hub]
-> Automatic building fuel
-> Automatic building rewards
-> Automatic code redemption
-> Automatic quests and milestones
-> Automatic Fishing milestone rewards
[Config]
-> Recording import and export
-> Expedition preset import and export
-> Shared JSON file list
-> Custom import and export names
-> Safe file and data validation
-> Overwrite protection
[Webhook]
-> Match details and rewards
-> Story, Challenge, Portal, Tower and Expedition identification
-> Portal name and tier
-> Tower floor and mode
-> Session games and rewards
-> Persistent lifetime statistics
-> Configurable lifetime Webhook interval
-> Manual lifetime Webhook
-> Run-stuck alerts
-> Discord alert ping
-> Test Webhook
Tap a chip for community notes
11 lines · 449 B
Copying saves the code to your clipboard; it does not run it. Play opens the Roblox game. Check the script’s platform requirements and community notes before using it.
Share what works, ask questions, or report an issue.
supertrading26
Keysystem not work, waste time

Anime Expeditions

Anime Expeditions

Anime Expeditions

Anime Expeditions
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