Description
Loot
Scraps
Collection
- Auto Collect Scraps
- Pickup Aura
- Aura Range
↳ Minimum: 3
↳ Maximum: 10
↳ Default: 10 studs
- Use Rarity Filter
- Allowed Rarities
↳ Common
↳ Uncommon
↳ Rare
↳ Epic
↳ Multi Select
↳ Default: All Enabled
Routing
- Minimum Value Filter
- Minimum Scrap Value
↳ Minimum: $0
↳ Maximum: $100
↳ Default: $0
- Highest Value First
- Nearest Route
- Go to Nearest Scrap
Selling
Selling
- Auto Sell Scraps
- Sell After Each Run
- Sell Scraps Now
Loadout
Shop
Purchases
- Item to Buy
↳ Dynamic Cash-Shop Item List
↳ Format: [Item Name] [Item ID]
↳ Default: Bandage Item
- Target Amount
↳ Minimum: 1
↳ Maximum: 25
↳ Default: 1
- Auto Buy Selected
- Keep One of Each Consumable
- Restock Consumables
Restock
- Bandages
↳ Minimum: 0
↳ Maximum: 15
↳ Default: 2
- Medkits
↳ Minimum: 0
↳ Maximum: 15
↳ Default: 1
- Energy Drinks
↳ Minimum: 0
↳ Maximum: 15
↳ Default: 1
- Buy Best Weapon
- Buy Best Armor
Gear
Repairs
- Repair Item
↳ Dynamic Repairable Gear List
↳ Format: [Item Name] [Item ID]
↳ Default: Hunting Rifle Item
- Repair Selected Item
- Repair All Gear
- Repair After Each Run
Equipping
- Equip Best Armor
- Selected Item
↳ None
↳ Dynamic Equippable Item List
↳ Format: [Item Name] [Item ID]
↳ Default: Bandage Item
- Equip Selected Item
- Equip Best Weapon
Hotbar
Loadout
- Slot 1
↳ None
↳ Dynamic Equippable Item List
↳ Default: Bandage
- Slot 2
↳ None
↳ Dynamic Equippable Item List
↳ Default: Medkit
- Slot 3
↳ None
↳ Dynamic Equippable Item List
↳ Default: Energy Drink
- Slot 4
↳ None
↳ Dynamic Equippable Item List
↳ Default: Camera
More Slots
- Slot 5
↳ None
↳ Dynamic Equippable Item List
↳ Default: Hunting Rifle
- Slot 6
↳ None
↳ Dynamic Equippable Item List
↳ Default: None
- Slot 7
↳ None
↳ Dynamic Equippable Item List
↳ Default: None
- Auto Apply Loadout
- Restore Changed Slots
- Apply Loadout Now
Survival
Player
Health & Stamina
- Auto Heal
- Heal Below
↳ Minimum: 10%
↳ Maximum: 95%
↳ Default: 55%
- Healing Preference
↳ Medkit First
↳ Bandage First
↳ Default: Medkit First
- Auto Energy Drink
- Drink Below
↳ Minimum: 5%
↳ Maximum: 90%
↳ Default: 35%
- Inf Stamina
Movement & Doors
- Auto Sprint
- Sprint from Threats
- Threat Sprint Range
↳ Minimum: 20
↳ Maximum: 200
↳ Default: 85 studs
- Auto Flashlight
- Auto Open Doors
- Auto Close Doors
Outages
Power Box
- Auto Repair Power
- Perfect Repair Checks
- Go to Power Box
- Recover Failed Repair
- Go to Power Box Now
Checks
Escape Checks
- Auto Hidebehind Check
- Perfect Hidebehind Timing
- Auto Locust Struggle
- Perfect Locust Timing
- Look Away from Effigy
Threats
Combat
Targeting
- Target Types
↳ Wendigo
↳ Cultist
↳ Mimic
↳ Hidebehind
↳ BigFoot
↳ Hunter
↳ Shrieker
↳ Effigy
↳ Locust
↳ SirenHead
↳ Multi Select
↳ Default: All Enabled
- Target Nearest Entity
↳ Default: Enabled
- Target Priority
↳ Nearest
↳ Lowest Distance
↳ Threat Priority
↳ Selected Types First
↳ Default: Nearest
- Aim Part
↳ Root
↳ Head
↳ Nearest Part
↳ Default: Root
- Aim Lock
- Auto Aim
- Aim Smoothing
↳ Minimum: 1
↳ Maximum: 35
↳ Default: 12
Weapons
- Combat Weapon
↳ Best
↳ Dynamic Weapon List
↳ Format: [Item Name] [Item ID]
↳ Default: Best
- Auto Melee
- Auto Fire
- Auto Combat
- Equip Best for Combat
- Auto Camera Blind
- Camera Threat Range
↳ Minimum: 15
↳ Maximum: 100
↳ Default: 70 studs
- Auto Tracker Scan
- Ping Threats
- Ping Interval
↳ Minimum: 1 second
↳ Maximum: 10 seconds
↳ Default: 3 seconds
Traps
Placement
- Auto Place Bear Trap
- Auto Place Barbed Wire
- Selected Trap
↳ bear_trap
↳ barbed_wire
↳ Default: bear_trap
- Auto Place Selected Trap
Defense
- Trap Nearby Threats
- Predict Threat Movement
- Defensive Trap
- Trap Threat Range
↳ Minimum: 12
↳ Maximum: 60
↳ Default: 26 studs
- Maintain Traps
- Trap Count
↳ Minimum: 1
↳ Maximum: 4
↳ Default: 2
Team
Healing
Assistance
- Auto Heal Teammates
- Heal Aura
- Heal Aura Range
↳ Minimum: 4
↳ Maximum: 12
↳ Default: 12 studs
- Go to Injured Player
- Go to Nearest Injured
Match
Queue
Queue
- Auto Play
- Auto Requeue
- Daily Check-In
- Skip New Player Guide
Voting
Map Vote
- Preferred Map
↳ Forest
↳ RedwoodForest
↳ Backrooms
↳ Default: Forest
- Auto Vote Map
- Map Priority 1
↳ Forest
↳ RedwoodForest
↳ Backrooms
↳ Default: Forest
- Map Priority 2
↳ Forest
↳ RedwoodForest
↳ Backrooms
↳ Default: RedwoodForest
- Map Priority 3
↳ Forest
↳ RedwoodForest
↳ Backrooms
↳ Default: Backrooms
Event Vote
- Preferred Event
↳ None
↳ BloodMoon
↳ Swarm
↳ Eclipse
↳ SirenHead
↳ Default: None
- Auto Vote Event
- Vote Normal Night
- Vote Highest Reward
- Use Event Priority
- Event Priority 1
↳ BloodMoon
↳ Swarm
↳ Eclipse
↳ SirenHead
↳ None
↳ Default: BloodMoon
- Event Priority 2
↳ BloodMoon
↳ Swarm
↳ Eclipse
↳ SirenHead
↳ None
↳ Default: Swarm
- Event Priority 3
↳ BloodMoon
↳ Swarm
↳ Eclipse
↳ SirenHead
↳ None
↳ Default: Eclipse
Objectives
Daily Helpers
- Scavenger Helper
- Photo Evidence Helper
- Outage Objective Helper
- Damage Objective Helper
- Cash Objective Helper
World
ESP
World ESP
- Scrap ESP
- Rare Scrap ESP
- Entity ESP
- Entity Distance ESP
↳ Default: Enabled
- Entity ESP Types
↳ Wendigo
↳ Cultist
↳ Mimic
↳ Hidebehind
↳ BigFoot
↳ Hunter
↳ Shrieker
↳ Effigy
↳ Locust
↳ SirenHead
↳ Multi Select
↳ Default: All Enabled
- Threat Direction Lines
- Injured Player ESP
- Power Box ESP
- Door ESP
- Trap ESP
- Landmark ESP
- Shop ESP
Drawing Style
- Boxes
↳ Default: Enabled
- Tracers
- Names
↳ Default: Enabled
- Distances
↳ Default: Enabled
- ESP Distance
↳ Minimum: 100
↳ Maximum: 5000
↳ Default: 1600 studs
Navigation
Targets
- Go to Nearest Scrap
- Selected Scrap
↳ Any
↳ Wood
↳ Metal Scraps
↳ Tin Can
↳ Antler
↳ Default: Any
- Go to Selected Scrap
- Go to Nearest Entity
- Selected Entity
↳ Wendigo
↳ Cultist
↳ Mimic
↳ Hidebehind
↳ BigFoot
↳ Hunter
↳ Shrieker
↳ Effigy
↳ Locust
↳ SirenHead
↳ Default: Wendigo
- Go to Selected Entity
- Go to Injured Player
- Go to Power Box
- Go to Shop
Landmarks & Movement
- Movement Method
↳ Instant
↳ Tween
↳ Move
↳ Default: Tween
- Tween Speed
↳ Minimum: 35
↳ Maximum: 300
↳ Default: 115 studs/s
- Go to Gas Station
- Go to Power Station
- Go to Houses
- Go to Motel
Visuals
Visibility
Lighting
- Fullbright
- Night Vision
- No Fog
- Hide Rain Visuals
- Hide Damage Overlay
Camera Effects
- No Screen Shake
- No Camera Bob
- No Forced Look
- No Chase Camera Effects
- No Adrenaline Visuals
Utility
Actions
Quick Actions
- Refresh Inventory
- Equip Best Weapon
- Equip Best Armor
- Ping Nearest Threat
- Open Nearest Door
Runtime
- Stop Movement
- Unload DontBack
Settings
- Built-in Settings Tab
Game Page
DON'T LOOK BACK
- Views
- 20
- Likes
- 0
- Dislikes
- 0
- Posted
- 7h ago
- Key System
- Yes
- Mobile
- Supported

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