- Keyless
- Mobile friendly
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About this script
🎯 Aimbot
Configurable FOV & Range: Adjustable 40–600 px FOV ring with dynamic sizing and 50–1500 stud max distance limits.
Smoothing & Precision: 0–96% smoothing, 5–60 px max step caps, and 0–40 px deadzones to prevent jitter.
Target Stickiness & Damping: Locks onto targets securely, eliminating oscillation and unwanted flicking between nearby entities.
Prediction & Validation: Velocity × ping motion prediction with automated team-checks (via RIVALS
TeamIDattributes) and axis calibration.
👁️ ESP
Modular Elements: Individual toggles for bounding boxes, player names, health bars, distance text, snapline tracers, and head dots.
Reliable Rendering: Native
Drawingvector support with an automatic fallback toHighlight+ billboard instances for broader executor compatibility.Lifecycle Automation: Clamped screen projections with built-in cleanup hooks for death, respawn, and player leave events.
🎨 Client-Side Skin Changer
Presets & Customization: Quick-swap presets (neon green, xray cyan ForceField at 78% transparency, rgb rainbow loop) and custom 0–90% transparency sliders.
Viewmodel Isolation: Applies strictly to the first-person gun model while skipping player arms (
LeftArm/RightArm) to avoid clipping mismatches.Death Persistence: Automated retry schedules and persistent state tracking (
SA_Skin) to survive respawn loops.
⚙️ Utility & Control
Input Interlocking: Auto-hides the menu and locks the cursor when aim is active;
RightShiftbrings back the UI and pauses aim.Global Hotkeys: Instant keybinds for aim (
F1), ESP (F2), UI toggle (RightShift), axis flipping (F3/F4), calibration (F5), and debug logs (F6).