Rscripts
KEYLESS - AIMBOT, ESP...
Views: 47Executions: 68

KEYLESS - AIMBOT, ESP...

RIVALS
  • Keyless
  • Mobile friendly
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About this script

🎯 Aimbot

  • Configurable FOV & Range: Adjustable 40–600 px FOV ring with dynamic sizing and 50–1500 stud max distance limits.

  • Smoothing & Precision: 0–96% smoothing, 5–60 px max step caps, and 0–40 px deadzones to prevent jitter.

  • Target Stickiness & Damping: Locks onto targets securely, eliminating oscillation and unwanted flicking between nearby entities.

  • Prediction & Validation: Velocity × ping motion prediction with automated team-checks (via RIVALS TeamID attributes) and axis calibration.

👁️ ESP

  • Modular Elements: Individual toggles for bounding boxes, player names, health bars, distance text, snapline tracers, and head dots.

  • Reliable Rendering: Native Drawing vector support with an automatic fallback to Highlight + billboard instances for broader executor compatibility.

  • Lifecycle Automation: Clamped screen projections with built-in cleanup hooks for death, respawn, and player leave events.

🎨 Client-Side Skin Changer

  • Presets & Customization: Quick-swap presets (neon green, xray cyan ForceField at 78% transparency, rgb rainbow loop) and custom 0–90% transparency sliders.

  • Viewmodel Isolation: Applies strictly to the first-person gun model while skipping player arms (LeftArm/RightArm) to avoid clipping mismatches.

  • Death Persistence: Automated retry schedules and persistent state tracking (SA_Skin) to survive respawn loops.

⚙️ Utility & Control

  • Input Interlocking: Auto-hides the menu and locks the cursor when aim is active; RightShift brings back the UI and pauses aim.

  • Global Hotkeys: Instant keybinds for aim (F1), ESP (F2), UI toggle (RightShift), axis flipping (F3/F4), calibration (F5), and debug logs (F6).