

Description
Auto Merge (TP → PickUp → TP → Merge via overhead number matching)
Auto Launch (nukes at enemies/city with 5 targeting modes)
Auto Lock Base (protects your base)
Auto Upgrades (TIER, MAX, LOCKBASE – individually or all)
Auto Rebirth
Auto Collect
Auto Upgrade Dropper
Auto Claim Group Reward
Auto Redeem Default Codes
Anti‑AFK (prevents idle kick)
Auto Rejoin (reconnect on disconnect)
Walk Speed slider
Jump Power slider
Adjustable intervals for: Merge Scan, Pickup Radius, Hold Timeout, Launch, Upgrades, Collect, Upgrade Dropper, Lock Base, Rebirth, Group Reward, Codes
Targeting modes: Random Enemy Base, Cycle Enemy Bases, MiddleTarget (City), Specific Player, Stay At Self
Launch Scatter radius slider
Include City in random target toggle
Force Drop held nuke button
Manual buttons: Run Merge Scan, Launch Now, Rebirth Now, Lock Base Now, Buy TIER/MAX/LOCKBASE, Force Collect, Force Upgrade Dropper, Rejoin Server
Refresh Nuke List button (shows floor nukes grouped by number)
Refresh Enemy List button (shows enemy bases and owners)
Live stats display: merges, launches, collects, dropper upgrades, drops, picks, upgrades, lockbases, rebirths, codes
Debug console output
Game Page
Merge a Nuke!
- Views
- 48.3K+
- Likes
- 5
- Dislikes
- 4
- Posted
- 2mo ago
- Updated
- 1mo ago
- Key System
- Yes
- Mobile
- Not tested
![Commander Finder [ EASY ADMIRAL 😎 - KEYLESS]](/_next/image?url=%2Fassets%2Fscripts%2F6a8016a5b368b1cee4441a0c_1786779302401_ODUK8U4GTh_0.webp&w=3840&q=75)
![[ KEYLESS/NO KEY ] MERGE A NUKE!](/_next/image?url=%2Fassets%2Fscripts%2F6a7fd05898478d4dc24b2a46_1786761307895_wMGpniiZqC_0.webp&w=3840&q=75)

Comments
Join the discussion about this script.
Patrickstar
the key 'loading script' takes SOO LONG, i rather 10 work.inks than this
InsertFiles
key so hard
imcoo67l
how to work it i copied it
pleco
key in such games=gay
didididididi
The key system is really poor. I have already turned off the ad-blocking feature, but it still shows that I have enabled it