- Keyless
- Mobile untested
About this script
HUSH Roblox Script — Aimbot, ESP, Freecam, Loot Filters & More
A configurable HUSH helper with a Rayfield menu, color-coded ESP, freecam, loot filters, DEEPWELL navigation, and a noise-awareness HUD.
Combat
Player Aimbot: Aims toward eligible players while holding your aim key, with an optional always-on mode.
Target Selection: Choose automatic targeting, head, upper torso, or HumanoidRootPart.
Sticky Aim: Keeps the current target instead of constantly switching.
Team and Wall Checks: Optionally ignore teammates and targets behind walls.
Aim Smoothing: Adjust how quickly the camera moves toward a target.
Movement Prediction: Adds an adjustable amount of movement lead.
Aim Circle: Adjustable targeting radius with automatic, centered, or cursor positioning.
Target Line: Displays a line toward the selected target.
Menu Pause: Optionally pauses aiming while the menu is open.
Triggerbot: Automatically attempts to fire when an eligible player is under the crosshair. Includes mouse/tool input modes, pulse/hold firing, reaction delay, shot interval, press duration, and range controls.
Hitbox Expander: Locally enlarges recognized player head or torso hitboxes. Includes size, transparency, distance, and wall-check settings. Server validation may reject enlarged hits.
Camera Recoil Dampener: Reduces camera movement during stationary-mouse firing, with adjustable strength.
Visibility Filters: Options to ignore recognized breakable glass and non-collidable effects during relevant targeting checks.
Quick Presets: Buttons for responsive aiming and fast trigger timing.
Player and Creature ESP
Player ESP — White: Highlights players with optional character boxes, names, health, and distance. All player text appears above the head.
Player Visibility Controls: Enemy-only filtering, through-wall display, text size, and a separate player-distance slider.
Listeners — Red: Marks loaded monsters and displays available state and health information.
Watchers — Yellow: Highlights loaded Watchers.
Sentries — Orange: Highlights sentries and distinguishes patrol and power sentries.
Mother — Purple: Highlights the loaded Mother model.
Creature Distance: Separately controls the range of creature markers.
Refresh ESP: Rebuilds player ESP visuals.
Loot ESP
Loose Loot — Grey: Shows loaded items with readable names.
Item Filters: Individually show or hide weapons, attachments, medical supplies, materials and junk, ammunition, food and drinks, gear and tools, bunker-code notes, and other items.
Nested Lockboxes: Detects lockbox models inside map areas, including Kessler Works.
Loot Bags: Marks loaded loot-bag locations.
Supply Drops — Brown: Marks loaded supply drops.
Item Distance: Separately controls loot and map-marker range.
Marker Limit: Caps the number of world markers displayed. Code papers receive priority.
Map and DEEPWELL
Code Paper ESP — Cyan: Marks loaded DEEPWELL code fragments.
Ordered Code Tracker: Records each revealed letter in its correct position as you read papers normally. Unread positions remain
?; the tracker clears when the town resets.DEEPWELL Navigation — Cyan: Marks the power breaker, Stores vault door, Armory door, and entrance blast door.
Extraction — Green: Marks extraction locations.
Noise Traps — Pink: Marks loaded noise traps.
Crafting Benches: Marks available bench locations.
Bounty Office: Marks the Haven Outpost bounty office.
Noise Awareness
Noise Ceiling HUD: Displays the nearest loaded Listener’s distance above an estimated maximum noise level.
Compact Display: Transparent text positioned above the game’s “X HANDS UP” prompt.
Safety Buffer: Subtracts 6 dB from the estimate. It is not a guaranteed safe limit; walls, special hearing, and unloaded enemies are not modeled.
Mother Hearing Status: Shows whether the game reports that Mother hears you.
Camera and Visuals
Freecam: Move the camera independently using WASD, with E/Space to rise, Q/Left Ctrl to descend, RMB to look, and Shift for faster movement.
Freecam Settings: Adjustable movement speed and mouse sensitivity. These settings save, while freecam starts disabled each session.
Fullbright: Adjusts lighting for improved visibility.
Camera FOV: Optional field-of-view override with an adjustable value.
Access and Settings
Work.ink Key System: Get Key, Paste, and Verify controls. Saved keys are checked online each launch and must belong to the HUSH link.
Config Saving: Saves feature settings and keybinds, including automatic saving and manual Save, Load, and Reset controls.
Custom Keybinds: Rebind supported features through their key badges.
Unload: Disconnects the helper and restores tracked changes.
Default keys: RMB aim · F1 menu · F4 recoil · F5 freecam · F6 triggerbot · F7 hitboxes · F8 player ESP · End unload.
ESP can only display objects loaded by the client. Location markers do not unlock doors or confirm extraction availability. Aim, triggerbot, and hitbox expansion target players.
Features
- Player Aimbot
- Sticky Aim
- Aim Smoothing
- Movement Prediction
- Team Check
- Wall Check
- Adjustable Aim FOV
- Target Tracer
- Triggerbot
- Hitbox Expander
- Camera Recoil Dampener
- Player ESP
- Listener ESP
- Watcher ESP
- Sentry ESP
- Mother ESP
- Loot ESP
- Loot Category Filters
- Nested Lockbox ESP
- Supply Drop ESP
- Code Paper ESP
- DEEPWELL Code Tracker
- Door and Breaker ESP
- Extraction ESP
- Noise Trap ESP
- Crafting and Bounty Markers
- Noise Ceiling HUD
- Freecam
- Fullbright and Camera FOV
- Config Saving and Custom Keybinds
