local Players = game:GetService("Players")
local player = Players.LocalPlayer
local backpack = player:WaitForChild("Backpack")
print("🔍 Searching for TSR-15 for " .. player.Name .. "...")
local gun = nil
for _, obj in ipairs(game:GetDescendants()) do
if obj:IsA("Tool") and obj.Name == "TSR-15" then
gun = obj
print("✅ TSR-15 FOUND! 📍 " .. obj:GetFullName())
break
end
end
if gun then
local success, err = pcall(function()
local clone = gun:Clone()
clone.Parent = backpack
end)
if success then
print("🔥 TSR-15 added to Backpack!")
else
warn("❌ Failed to clone TSR-15:", err)
end
else
warn("❌ No tool named 'TSR-15' was found.")
end
print("Done. Check F9 console.")
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