- Keyless
- Mobile untested
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About this script
Boot guard preventing duplicate script launches in the same server (PlaceId:JobId).
Toggle state persistence to onrusha_autofarm_state.json and executor environment.
Remote UI library loading from GitHub with KeyGate patch for permanent keys.
KeyGate key system with online validation and Discord link.
Custom UI: Matcha theme, scale 0.82, draggable, mobile support, blur, Starfall background effect, RightShift toggle.
Speed slider (WalkSpeed 16-250).
Auto Give Me with configurable threshold (3-10).
Auto Lift with configurable interval (0.3-10s).
Auto Item: item collection and delivery to base hole.
Speed modes: Adaptive / Fixed.
Priority: Most Expensive / Cheapest / Nearest / Farthest / Balanced.
Min/max weight and max pickup distance filters.
Smooth interpolation movement and underground pathing.
AuxHoles support (zones >=2, "Linked to your base").
Camera tilt down before throw and restore.
Pickup retries, item list refresh, watchdog for hangs.
Auto Sell Item: sells artifacts from ArtifactInventory.
Auto Strenght Upgrade: buys Strength upgrade when affordable, teleports to shop and back.
Auto Base Upgrade: evolves base when all requirements met.
Anti Punch: disables Ragdoll / FallingDown / PlatformStanding states.
Auto Reconnect: reconnects on errors/teleports.
Reload via queue_on_teleport.
Ban message detection with auto-disable.
Shared state between script copies, timeouts and retries.
Item ESP: highlights spawned items.
Weight-based color gradient (up to 75k) or solid color.
Configurable fill/outline color and transparency.
Weight label (BillboardGui) with color and size settings.
Player ESP: highlights players and shows names.
Configurable colors, transparency, name visibility, text size.
DepthMode = AlwaysOnTop.
Auto-refresh on player join/leave.
Features
- Item ESP
- Player ESP
- Boot Guard
- Auto Lift
- Auto Give Me
- Anti Punch
- Auto Base Upgrade
- Auto Strength Upgrade
- Auto Sell Item
- Auto Item Collection
- Auto Reconnect
Tags
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