local uiLoader = loadstring(game:HttpGet('https://raw.githubusercontent.com/topitbopit/dollarware/main/library.lua'))
local ui = uiLoader({
rounding = false,
theme = 'blueberry',
smoothDragging = true
})
local window = ui.newWindow({
text = 'Heavy Simulator',
size = Vector2.new(550, 420)
})
-- tabs
local mainTab = window:addMenu({ text = 'Main' })
local playerTab = window:addMenu({ text = 'Player' })
-- abuse
local abuse = mainTab:addSection({ text = 'Abuse', side = 'left' })
abuse:addToggle({ text = 'Touch to Kill', state = false }, function(state)
game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvent"):WaitForChild("200%"):FireServer(state and "EnableKill" or "DisableKill")
end)
abuse:addButton({ text = 'Explode Self', style = 'large' }, function()
game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvent"):WaitForChild("Is_Nice"):FireServer("Animation2Finished")
end)
local autoExplode = false
abuse:addToggle({ text = 'Auto Explode', state = false }, function(state)
autoExplode = state
if autoExplode then
task.spawn(function()
while autoExplode do
game:GetService("ReplicatedStorage").RemoteEvent.Is_Nice:FireServer("Animation2Finished")
task.wait(0.1)
end
end)
end
end)
-- sound spam
local sounds = mainTab:addSection({ text = 'Sound Spam', side = 'right' })
local spamMetal = false
sounds:addToggle({ text = 'Spam Metal Sound', state = false }, function(state)
spamMetal = state
if spamMetal then
task.spawn(function()
while spamMetal do
game:GetService("ReplicatedStorage").RemoteEvent.Slide:FireServer("PlayMetal")
task.wait(0.05)
end
end)
end
end)
-- givers
local givers = mainTab:addSection({ text = 'Givers', side = 'left' })
givers:addButton({ text = 'Give RUSH Tool', style = 'large' }, function()
local tool = game:GetService("ReplicatedStorage"):FindFirstChild("RUSH")
if tool then
local clone = tool:Clone()
clone.Parent = game.Players.LocalPlayer.Backpack
ui.notify({ title = 'Success', message = 'RUSH tool added!', duration = 2 })
else
ui.notify({ title = 'Error', message = 'Tool not found in ReplicatedStorage', duration = 3 })
end
end):setTooltip('This is a dev exclusive tool and everyone can see when you use it.')
-- player
local movement = playerTab:addSection({ text = 'Movement' })
movement:addSlider({ text = 'WalkSpeed', min = 16, max = 300, val = 16 }, function(v)
local char = game.Players.LocalPlayer.Character
if char and char:FindFirstChild("Humanoid") then
char.Humanoid.WalkSpeed = v
end
end)
ui.notify({
title = 'Heavy Simulator',
message = 'Entire team is BABIES.',
duration = 3
})
Comments
why does this have 2 dislikes whats wrong with it