--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- ═══════════════════════════════════════════════════════════
-- AIMBOT + ESP + TRIGGERBOT SUITE (STABLE)
-- by GreenVR512
-- ═══════════════════════════════════════════════════════════
local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))()
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local VirtualInputManager = game:GetService("VirtualInputManager")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
workspace:GetPropertyChangedSignal("CurrentCamera"):Connect(function()
Camera = workspace.CurrentCamera
end)
-- SETTINGS
local Settings = {
Aimbot = false,
Triggerbot = false,
ESP = false,
TeamCheck = false,
ShowFOV = true,
FOV = 150,
Smoothness = 0.15,
TriggerDelay = 0.05,
AimKey = Enum.KeyCode.E
}
local Holding = false
-- ═══════════════════════════════════════════════════════════
-- UI
-- ═══════════════════════════════════════════════════════════
local Window = Rayfield:CreateWindow({
Name = "🎯 GreenVR512 Combat Suite",
LoadingTitle = "Loading",
LoadingSubtitle = "by GreenVR512",
})
local Main = Window:CreateTab("🎯 Main")
local Visuals = Window:CreateTab("👁 Visuals")
local TargetLabel = Main:CreateLabel("Target: None")
Main:CreateToggle({
Name = "Aimbot",
CurrentValue = false,
Callback = function(v) Settings.Aimbot = v end
})
Main:CreateToggle({
Name = "Triggerbot",
CurrentValue = false,
Callback = function(v) Settings.Triggerbot = v end
})
Main:CreateKeybind({
Name = "Aim Hold Key",
CurrentKeybind = "E",
Callback = function(k) Settings.AimKey = k end
})
Visuals:CreateToggle({
Name = "ESP (Wallhack)",
CurrentValue = false,
Callback = function(v)
Settings.ESP = v
if v then EnableESP() else DisableESP() end
end
})
Visuals:CreateToggle({
Name = "Show FOV",
CurrentValue = true,
Callback = function(v) Settings.ShowFOV = v end
})
Visuals:CreateSlider({
Name = "FOV Radius",
Range = {50,500},
Increment = 5,
CurrentValue = 150,
Callback = function(v) Settings.FOV = v end
})
Main:CreateSlider({
Name = "Smoothness",
Range = {0.05,1},
Increment = 0.05,
CurrentValue = 0.15,
Callback = function(v) Settings.Smoothness = v end
})
-- ═══════════════════════════════════════════════════════════
-- ESP
-- ═══════════════════════════════════════════════════════════
local ESPObjects = {}
local ESPEnabled = false
local function ClearESP()
for _,v in pairs(ESPObjects) do
if v then v:Destroy() end
end
table.clear(ESPObjects)
end
local function CreateESP(Player)
if Player == LocalPlayer then return end
local function Apply(Char)
if ESPObjects[Player] then ESPObjects[Player]:Destroy() end
local H = Instance.new("Highlight")
H.Adornee = Char
H.FillTransparency = 0.45
H.OutlineTransparency = 0
H.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
H.FillColor = Color3.fromRGB(0,255,120)
H.Parent = game:GetService("CoreGui")
ESPObjects[Player] = H
end
if Player.Character then
Apply(Player.Character)
end
Player.CharacterAdded:Connect(function(Char)
task.wait(1)
if ESPEnabled then Apply(Char) end
end)
end
function EnableESP()
ESPEnabled = true
ClearESP()
for _,p in ipairs(Players:GetPlayers()) do
CreateESP(p)
end
end
function DisableESP()
ESPEnabled = false
ClearESP()
end
Players.PlayerAdded:Connect(function(p)
if ESPEnabled then CreateESP(p) end
end)
Players.PlayerRemoving:Connect(function(p)
if ESPObjects[p] then ESPObjects[p]:Destroy() end
ESPObjects[p] = nil
end)
-- ═══════════════════════════════════════════════════════════
-- AIMBOT
-- ═══════════════════════════════════════════════════════════
local function GetTarget()
local best, dist = nil, Settings.FOV
local center = Vector2.new(Camera.ViewportSize.X/2, Camera.ViewportSize.Y/2)
for _,p in ipairs(Players:GetPlayers()) do
if p ~= LocalPlayer and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
if not Settings.TeamCheck or p.Team ~= LocalPlayer.Team then
local pos, vis = Camera:WorldToViewportPoint(p.Character.HumanoidRootPart.Position)
if vis then
local mag = (Vector2.new(pos.X,pos.Y)-center).Magnitude
if mag < dist then
dist = mag
best = p
end
end
end
end
end
return best
end
-- ═══════════════════════════════════════════════════════════
-- FOV
-- ═══════════════════════════════════════════════════════════
local FOVCircle = Drawing.new("Circle")
FOVCircle.Thickness = 1
FOVCircle.NumSides = 100
FOVCircle.Filled = false
FOVCircle.Color = Color3.fromRGB(0,255,120)
-- ═══════════════════════════════════════════════════════════
-- MAIN LOOP
-- ═══════════════════════════════════════════════════════════
local Debounce = false
RunService.RenderStepped:Connect(function()
local center = Vector2.new(Camera.ViewportSize.X/2, Camera.ViewportSize.Y/2)
FOVCircle.Visible = Settings.ShowFOV and Settings.Aimbot
FOVCircle.Radius = Settings.FOV
FOVCircle.Position = center
-- AIMBOT
if Settings.Aimbot and Holding then
local Target = GetTarget()
if Target and Target.Character then
local part = Target.Character:FindFirstChild("Head")
if part then
TargetLabel:Set("Target: "..Target.Name)
local cf = CFrame.new(Camera.CFrame.Position, part.Position)
Camera.CFrame = Camera.CFrame:Lerp(cf, Settings.Smoothness)
end
else
TargetLabel:Set("Target: None")
end
end
-- TRIGGERBOT
if Settings.Triggerbot and not Debounce then
local ray = Camera:ViewportPointToRay(center.X, center.Y)
local params = RaycastParams.new()
params.FilterType = Enum.RaycastFilterType.Exclude
params.FilterDescendantsInstances = {LocalPlayer.Character, Camera}
local hit = workspace:Raycast(ray.Origin, ray.Direction * 1000, params)
if hit and hit.Instance and hit.Instance.Parent:FindFirstChild("Humanoid") then
local plr = Players:GetPlayerFromCharacter(hit.Instance.Parent)
if plr and (not Settings.TeamCheck or plr.Team ~= LocalPlayer.Team) then
Debounce = true
VirtualInputManager:SendMouseButtonEvent(center.X, center.Y, 0, true, game, 1)
task.wait(0.02)
VirtualInputManager:SendMouseButtonEvent(center.X, center.Y, 0, false, game, 1)
task.wait(Settings.TriggerDelay)
Debounce = false
end
end
end
end)
-- ═══════════════════════════════════════════════════════════
-- KEY HOLD
-- ═══════════════════════════════════════════════════════════
UserInputService.InputBegan:Connect(function(i,gp)
if not gp and i.KeyCode == Settings.AimKey then
Holding = true
end
end)
UserInputService.InputEnded:Connect(function(i)
if i.KeyCode == Settings.AimKey then
Holding = false
end
end)
Rayfield:Notify({
Title = "GreenVR512 Loaded",
Content = "Aimbot + ESP + Triggerbot Ready",
Duration = 4
})
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