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Key System
This script is the second part of the PC script. I just updated it; it includes new features like information about entities, doors, and other things. Some functions are a bit buggy and don't work properly because the entity system, like Elkman, Ire Heed, Seeasy, and Slight, is server-side, so it can't be removed. I promise the other one will be fixed.
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Grace
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