
47.1K

How to use
local FAHub = loadstring(game:HttpGet("https://raw.githubusercontent.com/deexfricking/FAHub-Ui/refs/heads/main/MainUI.lua"))()
-- Create the main window
local Window = FAHub:CreateWindow({
Title = "my own cheat"
})=======================================================================
##Features
Window creation
local Window = FAHub:CreateWindow({
Title = "my own cheat"
})this can be used as a beginning to a key system, or start page, wtv u want mate
Tab creation
local Tab = Window:CreateTab("whatever you want")you can also name the tab and use it later on in the script to store all toggles in one chunk or wtv e.g.
-- TABS --
local Combat = Window:CreateTab("Combat")
local Settings = Window:CreateTab("Settings")
if straight then
rconsoleclear()
end
-- BUTTONS --
Settings:AddButton("be gay")
Combat:AddButton("aimlock")
Settings:AddButton("become gay")Toggles and Buttons
Tab:AddToggle("yes", true/false, function())
Buttons
Tab:AddButton("become president", function()Dropdown and sliders
Tab:AddDropdown("how many babes", {"0", "1", "1000"}, whaEverYouWantDefault)
Tab:AddSlider("how many inches", MIN, MAX, DEFAULT , "inches", CALLBACK)
Labels and Notifications
Tab:AddLabel("the best UI ever")
Tab:AddToggle("suck a dick", false, function(state)
if state then
Window:Notify("BEING GAY", "dicks being sucked", 10)
else -- TITLE -- -- MESSAGE --
Window:Notify("BEING GAY", "not sucking dicks", 10)
end -- TITLE -- -- MESSAGE --
end)
Key Binds
Tab:AddKeybind("lock onto nearest ballsack", DEFAULT_BIND)(Does support mouse buttons btw)
Text Boxes
Tab:AddTextBox("Change Name", "DefaultName", function(text)
-- Title of box -- default inside box
Window:Notify("Input Received", "New Name: " .. text, 3)Im not a big fan of keys but if you want to wtv, I added Text box for you slimes
local FAHub = loadstring(game:HttpGet("https://raw.githubusercontent.com/deexfricking/FAHub-Ui/refs/heads/main/MainUI.lua"))()
-- Create the main window
local Window = FAHub:CreateWindow({
Title = "my own cheat"
})
local Tab = Window:CreateTab("bomboclat")
Tab:AddToggle("yes", DEFAULT_BOOL, CALLBACK)
Tab:AddButton("become president", function()
Window:Notify("becoming president", "you are now gay")
end) -- TITLE -- -- MESSAGE --
local Tab = Window:CreateTab("second")
Tab:AddToggle("suck a dick", false, function(state)
if state then
Window:Notify("BEING GAY", "dicks being sucked", 10)
else -- TITLE -- -- MESSAGE --
Window:Notify("BEING GAY", "not sucking dicks", 10)
end -- TITLE -- -- MESSAGE --
end)
Tab:AddDropdown("how many babes", {"0", "1", "1000"},1, CALLBACK)
Tab:AddSlider("how many inches", 0, 100, 1, " inches", CALLBACK)
local Tab = Window:CreateTab("Binds")
Tab:AddKeybind("lock onto nearest ballsack", E)
Tab:AddLabel("the best UI ever")
Tab:AddButton("Unload UI", function(unload)
unload()
end)
local Tab = Window:CreateTab("Settings")
Tab:AddTextBox("Change Name", "DefaultName", function(text)
Window:Notify("Input Received", "New Name: " .. text, 3)
end)6 lines · 224 B
fight in a school
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Build A Boat For Treasure
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@1337

@1337
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Build A Ring Farm

@zood1k
Comments
Join the discussion about this script.
A1NX
script not work in xeno
A1NX
its work for xeno executor? please reply me frst
Taxi
hope you enjoy join the discord please: https://discord.gg/tRUqK6c6uP