Enforcement | OP AIMBOT & ESP
Description
X3D FPS Enforcement Script
This script features a key-based verification system and requires the following executor functions for full functionality:
Required Executor Functions:
loadstring()- for loading the Rayfield UI libraryDrawing- for rendering 2D/3D visual overlays (ESP boxes, skeletons, tracers)setfpscap()- for FPS cap adjustmentwritefile(),readfile(),isfile()- for saving/loading configuration filesgetrawmetatable(),setreadonly(),hookfunction()- for anti-flashbang mechanicssethiddenproperty()- for advanced GUI property manipulationprotect_gui()orsyn.protect_gui()- for hiding the GUI from recordings
Features:
Aimbot System: Head/torso/random targeting modes with adjustable FOV (30-600px), smoothness control (0-1), wall/team checking, and single-target mode with player selection
Comprehensive ESP: Enemy highlights with visibility-based coloring, 2D/3D boxes, skeleton visualization, tracer lines, player name tags, and equipment tracking (landmines, etc.)
Visual Enhancements: See-through smoke with adjustable transparency, rainbow FOV circle option
Performance Optimization: FPS unlocker (up to 999 FPS), frame skipping for drawings
Advanced Features: Anti-flashbang system, GUI recording protection, extensive debug mode with history tracking
Configuration Management: Auto-saves all settings to JSON, persistent configuration across sessions
The script is fully configurable through an intuitive Rayfield UI with three tabs (Aimbot, ESP, Misc) and supports dynamic config loading/saving.
![[FPS] Enforcement Script Keyless](/_next/image?url=%2Fassets%2Fscripts%2F698fd24a0f658c44318c44e2_1771033162267_l3nKCRxWtC_0.webp&w=828&q=75)

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