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Enforcement | OP AIMBOT & ESP

Enforcement | OP AIMBOT & ESP

Enforcement | OP AIMBOT & ESP
Key system
X3D
4 followers
Key system

Description

X3D FPS Enforcement Script

This script features a key-based verification system and requires the following executor functions for full functionality:

Required Executor Functions:

  • loadstring() - for loading the Rayfield UI library

  • Drawing - for rendering 2D/3D visual overlays (ESP boxes, skeletons, tracers)

  • setfpscap() - for FPS cap adjustment

  • writefile(), readfile(), isfile() - for saving/loading configuration files

  • getrawmetatable(), setreadonly(), hookfunction() - for anti-flashbang mechanics

  • sethiddenproperty() - for advanced GUI property manipulation

  • protect_gui() or syn.protect_gui() - for hiding the GUI from recordings

Features:

  • Aimbot System: Head/torso/random targeting modes with adjustable FOV (30-600px), smoothness control (0-1), wall/team checking, and single-target mode with player selection

  • Comprehensive ESP: Enemy highlights with visibility-based coloring, 2D/3D boxes, skeleton visualization, tracer lines, player name tags, and equipment tracking (landmines, etc.)

  • Visual Enhancements: See-through smoke with adjustable transparency, rainbow FOV circle option

  • Performance Optimization: FPS unlocker (up to 999 FPS), frame skipping for drawings

  • Advanced Features: Anti-flashbang system, GUI recording protection, extensive debug mode with history tracking

  • Configuration Management: Auto-saves all settings to JSON, persistent configuration across sessions

The script is fully configurable through an intuitive Rayfield UI with three tabs (Aimbot, ESP, Misc) and supports dynamic config loading/saving.

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Tags

[FPS] EnforcementEnforcementAimbotAIMBOTEspESPOP AIMBOTOP AimbotOP [FPS] EnforcementOP