dma.wtf bloodzone v2(EARLY ACCESS)
Views: 315Executions: 170

dma.wtf bloodzone v2(EARLY ACCESS)

Blood Zone
  • Keyless
  • Mobile untested

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About this script

dma.wtf | Bloodzone Suite

A Lua script for Bloodzone with a Rayfield interface, combining configurable aiming, player overlays, movement controls, and visual settings.

Features

  • Aimbot: Hold or toggle activation, selectable target parts, smoothing, prediction, hit-chance settings, wall checks, and adjustable targeting priorities.

  • Silent Aim (risky): Mouse-property and raycast redirection, with hooks installed only when enabled. Preserves ray lengths and does not rewrite remote arguments. Can trigger bans; not verified ban-safe.

  • ESP: Player boxes, names, health bars, distance, equipped-tool labels, tracers, and rainbow colors. Supports Drawing API rendering with a ScreenGui fallback.

  • Movement: WalkSpeed and jump-power controls, infinite jump, and toggleable noclip.

  • Visuals: Custom crosshair, brightness adjustment, camera FOV override, and an aim FOV circle.

  • Controls: Configurable keyboard/mouse bindings, Delete to show or hide the menu, and an unload button with cleanup routines.

Compatibility: Requires a compatible Roblox script executor. Feature availability depends on executor support and the current game version.

In Early Access (for free users)
MOBILE IS A BIT (BUGGY)

Features

  • visuals
  • aimbot
  • misc
  • movement
  • esp
  • silentaim(risky)

Tags

blood zoneaimbotespfullbrightfov changermovement(risky)silentaim(risky)visualsinfo

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