-- 99 Nights in the Forest - Advanced Admin (Fly + No Day Limit)
-- Prefix: ;
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local Lighting = game:GetService("Lighting")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local prefix = ";"
local flying = false
local noclipping = false
local flySpeed = 50
print("✅ No Day Limit Admin Loaded! Prefix: " .. prefix)
local function notify(title, text)
game.StarterGui:SetCore("SendNotification", {Title = title, Text = text, Duration = 5})
end
-- === FLY (unchanged) ===
local function startFly()
if flying then return end
flying = true
notify("Fly", "Enabled (WASD + Space/Shift)")
local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local root = character:WaitForChild("HumanoidRootPart")
local bv = Instance.new("BodyVelocity")
local bg = Instance.new("BodyGyro")
bv.MaxForce = Vector3.new(1e5,1e5,1e5)
bg.MaxTorque = Vector3.new(1e5,1e5,1e5)
bv.Parent = root
bg.Parent = root
RunService.Heartbeat:Connect(function()
if not flying then bv:Destroy() bg:Destroy() return end
local cam = Workspace.CurrentCamera
local dir = Vector3.new(0,0,0)
local uis = game:GetService("UserInputService")
if uis:IsKeyDown(Enum.KeyCode.W) then dir += cam.CFrame.LookVector end
if uis:IsKeyDown(Enum.KeyCode.S) then dir -= cam.CFrame.LookVector end
if uis:IsKeyDown(Enum.KeyCode.A) then dir -= cam.CFrame.RightVector end
if uis:IsKeyDown(Enum.KeyCode.D) then dir += cam.CFrame.RightVector end
if uis:IsKeyDown(Enum.KeyCode.Space) then dir += Vector3.new(0,1,0) end
if uis:IsKeyDown(Enum.KeyCode.LeftShift) then dir -= Vector3.new(0,1,0) end
bv.Velocity = dir.Unit * flySpeed * (dir.Magnitude > 0 and 1 or 0)
bg.CFrame = cam.CFrame
end)
end
local function stopFly()
flying = false
notify("Fly", "Disabled")
end
-- === NOCLIP ===
local function toggleNoclip()
noclipping = not noclipping
notify("Noclip", noclipping and "ON" or "OFF")
end
RunService.Stepped:Connect(function()
if not noclipping then return end
local char = LocalPlayer.Character
if char then
for _, part in pairs(char:GetDescendants()) do
if part:IsA("BasePart") then part.CanCollide = false end
end
end
end)
-- === NO DAY LIMIT / SET DAY ===
local function setDay(amount)
amount = tonumber(amount) or 99999
notify("Day System", "Setting day to " .. amount)
-- Force Lighting
Lighting.ClockTime = 12
-- Try to find and manipulate common day values in the game
local success = false
-- Common paths in these survival games
for _, container in ipairs({Workspace, game.ReplicatedStorage, game.Players.LocalPlayer}) do
for _, v in ipairs(container:GetDescendants()) do
if v.Name:lower():find("day") or v.Name:lower():find("night") or v.Name == "DayCounter" or v.Name == "CurrentDay" then
if v:IsA("IntValue") or v:IsA("NumberValue") then
v.Value = amount
success = true
end
end
end
end
-- Extra aggressive method (fires possible remotes)
for _, remote in ipairs(game.ReplicatedStorage:GetDescendants()) do
if remote:IsA("RemoteEvent") and (remote.Name:lower():find("day") or remote.Name:lower():find("time")) then
pcall(function()
remote:FireServer(amount)
end)
end
end
if success then
notify("Success", "Day set to " .. amount .. " (No Limit Applied)")
else
notify("Partial Success", "Day forced to " .. amount .. " - some values may still be server-sided")
end
end
-- Commands Table
local Commands = {
fly = startFly,
unfly = stopFly,
noclip = toggleNoclip,
speed = function(args)
flySpeed = tonumber(args[1]) or 100
notify("Speed", "Fly speed = " .. flySpeed)
end,
skipday = function(args) setDay(args[1]) end,
skip = function(args) setDay(args[1]) end,
day = function(args) setDay(args[1]) end,
setday = function(args) setDay(args[1]) end,
nolimit = function() setDay(999999) end,
unlimited = function() setDay(999999) end,
god = function()
local hum = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid")
if hum then hum.MaxHealth = 9e9; hum.Health = 9e9 end
notify("God Mode", "ON")
end,
}
-- Chat Handler
LocalPlayer.Chatted:Connect(function(msg)
if not msg:sub(1,1) == prefix then return end
local cmd = msg:sub(2):lower()
local args = {}
for s in cmd:gmatch("%S+") do table.insert(args, s) end
local command = table.remove(args, 1)
if Commands[command] then
Commands[command](args)
else
notify("Unknown", "Commands: fly, noclip, setday 500, nolimit, god")
end
end)
notify("No Day Limit Added!", ";nolimit | ;setday 9999 | ;fly | ;noclip")
print([[
New Commands:
;nolimit → Sets extremely high day (no limit)
;setday 99999 → Set any day number
;skipday 100
;fly / ;unfly
;noclip
;god
]])
Comments
теоретически это окей и даже круто но больше функций добавить и сделать ui и будет круто
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Try it so good