![[FREE KEY] BARRAGE | OP AUTO FARM | PERMANENT KEY IN DISCORD](/_next/image?url=%2Fassets%2Fscripts%2F6a18ed4f3880074d4568c036_1780018518099_qhTdkFkvPq_0.webp&w=3840&q=90)
![[FREE KEY] BARRAGE | OP AUTO FARM | PERMANENT KEY IN DISCORD](/_next/image?url=%2Fassets%2Fscripts%2F6a18ed4f3880074d4568c036_1780018518099_qhTdkFkvPq_0.webp&w=3840&q=90)
Description
Smart Deployment
Auto-deploy units with customizable priority (Farm first, DPS first, cheapest first, etc.)
Select which pivot point and hill to deploy around
Per-unit placement priority (1–6 or exclude)
Visual deploy order preview
Preview Map toggle to see grids and placement zones before match starts
Auto Upgrade
Automatic unit upgrading with native game remotes
Strategy presets: Auto, Cheapest, DPS Only, Farm Only, Priciest, Support Only
Per-unit upgrade priority (1–6 or off)
Namecall hook prevents manual UI from overriding your settings
Match Automation
Auto Vote Start
Auto Speed (1x / 1.5x)
Auto Replay
Skip Rewards screen
Auto Sell units on a target wave
Auto Sell farms on a separate target wave
Auto Queue
Queue into any mode: Story, Legend Stage, Raid, World Raid, Virtual Realm, Rifts
Select map, act, difficulty, and difficulty meter (100–1000%)
Auto-equip loadouts per mode before queuing
Reward preview showing unit drops, items, completion rewards, and boss info
Quick Teleport
Instant teleport to any area, pod, shop, or unit location in the lobby
Collect
Claim All Rewards (milestones, battle pass, return rewards, team events, calendar)
Redeem codes
Character
Custom WalkSpeed (16–250)
Custom JumpPower (0–500)
Noclip
Auto-Equip Mount with owned mount detection and live switching
ESP – Path
Enemy path visualization with color
Pivot point markers
Midpoint markers
Enemy spawn marker
ESP – Enemies
Enemy highlight with color
Enemy name display (reads actual game data)
Enemy health display (live current/max HP)
ESP – Units
Deployed unit highlights with names
Teammate unit highlights
Grids
Ground Grid showing DPS and Farm placement spots per pivot
Hill Grid showing hill placement spots sorted by path proximity
Hill Zone highlights on hill meshes
Ground Zone highlight on placement surface
All grids with customizable colors
Match Information
Live wave counter, lives, yen, towers placed, units placed
Stage and timer display
Match completion counter
Victory/Defeat detection
Other
Anti-AFK
Settings auto-save to file
Keybind support for Auto Queue, Enable Deployment, Auto Upgrade
Full config persistence across sessions
Game Page
Universal Tower Defense
- Views
- 48.4K+
- Likes
- 4
- Dislikes
- 4
- Posted
- 2mo ago
- Updated
- 1mo ago
- Key System
- No
- Mobile
- Supported



Comments
Join the discussion about this script.
Yorforger
Have a key
Ahmedandalf
Let the users know in your post description that you are collecting their data... as stated in our ToS.
buxnyo
pls add auto next wave