Description

Discord

BARRAGE - Anime Card Clash

Update Log & Feature List

AUTOMATION, POTIONS, & REWARDS

  • Auto Roll & Pack Opening: Automated card rolling featuring configurable roll modes, roll delays, presets, and rarity animation thresholds (skips roll animations below a chosen rarity). Includes an Auto Card Pack engine with multi-pack filtering, selection modes, and roll history telemetry.

  • Auto Potion Engine: Multi-select potion automation with priority routing, stacking rules, cycle timing, consumption limits, and inventory reserve safety thresholds. Features live history/queue activity browsers and category-filtered inventory views.

  • Auto Collect & Prompt Handling: Event-driven loot pickup triggered directly on workspace spawns. Supports Teleport, Tween, or Walk movement modes (with custom speed sliders) and auto-dismissal for selected system prompts and popups.

  • Rewards & Progression: Automatic claiming for Battle Pass completed tracks, filterable quest rewards, index rewards across multiple sources, and single/bulk promo code redemption (Redeem All Codes).

LOADOUTS & MERCHANT AUTOMATION

  • Card Loadout Management: Per-slot Attack and Support card dropdowns with Auto Equip Best logic, slot previews, and deck editors.

  • Mode-Specific Deck Profiles: Dedicated battle deck assignments for Story, Boss, Global Boss, Raid, Tower, and Battle Tower game modes, supporting instant loadout mirroring (Use This Loadout Everywhere).

  • Merchant Auto Buy: Independent automated purchasing across 6 distinct shops (Dungeon Shop, Global Boss Shop, Guild Shop, Magic Market, Raid Shop, and Underworld Shop). Features per-item selection, purchase priorities, batch sizing, retry delays, and manual shop refreshes.

BATTLES, TOWERS, & MOVEMENT

  • Battle Automation: Specialized automation modules for Auto Story, Auto Boss, Auto Global Boss, and Auto Raid. Includes world, NPC, and difficulty filtering, deck selection, battle speed controls, battle views, loss/retry delays, and dedicated movement profiles (approach offsets, travel methods, positioning resets).

  • Auto Tower Engines:

    • Infinite/Open Tower: Tower selection, deck slots, battle speed controls, and auto-retry handling.

    • Battle Tower (Progression): Category filtering, wave/floor targets, deck slots, retry delays, and Forfeit on Wave options.

    • Safety Controls: Per-tower Stop-at-Floor limits with manual resume overrides and custom tower movement profiles.

VISUALS, UTILITIES, & WEBHOOKS

  • 6-Layer Modular ESP: Visual overlays for Story Boss, Raid Boss, Raid Portal, Tower, Lobby NPC, and Player ESP, complete with layer-by-layer toggles, color pickers, transparency sliders, render-distance caps, and clear/refresh options.

  • Optimization & Performance: Selective visual reducers across Effects (particle limits), Lighting/Atmosphere, World Geometry/Materials, Textures, Characters/Accessories, Audio (music volume caps), and World UI. Includes scan batch sizing, scope controls, re-application, and full visual restoration.

  • Quick Teleport: CFrame travel to world targets, battle areas, native travel remotes, and active players. Features customizable travel methods, easing functions, approach distances, emergency stop controls, and persistent position save slots.

  • Discord Webhook Alerts: Multi-channel notification pipeline covering Automation Alerts, Battle Alerts, and Rare Roll Alerts with customizable minimum roll power thresholds ($1\text{K}$ to $1\text{B}$). Includes custom embed formatting, user mentions, cooldown limits, and timestamp toggles.

Game Page

Anime Card Clash

Roblox
Views
634
Likes
1
Dislikes
0
Posted
2w ago
Key System
Yes
Mobile
Supported

Social Links

Tags

Anime Card ClashAuto BossAuto Global BossAuto RaidAuto TowerAuto EventInfiniteFreeBARRAGEAuto Collect