Description
dosent work on xeno, solara. so dont attempt to execute on it, should work on velocity and other high level executers only tested on delta, madium, real. so far.
best legit script for this game,
Auto Punch / Kill Aura
Adjustable attack range and speed
Target prioritization (Lowest Health, Closest, Random)
Hit chance settings
Punch combo animation player
Fist-only toggle
Auto Weave (Dodge)
Adjustable cooldown delay
Ping compensation
Evasion trigger modes (always, on enemy swing, on enemy sound)
Detection range slider
Weave chance slider
Weave directions (movement-based, random, ignore-specific directions)
Custom weave animation player (with adjustable animation speed)
Fist-only toggle
Auto Attacks
Auto Grab (with custom cooldown, range, hit chance, and animation selector)
Auto Stomp (with custom cooldown, range, hit chance, and animation selector)
Auto Push (with custom cooldown, range, hit chance, and animation selector)
No Slowdowns (Anti-Debuffs)
No Weave Slowdown
No Hitstun Slowdown
No Stun (Anti-Stun/Freeze)
No Stomp Slowdown
No Push Slowdown
Remove Camera Shake
Custom Hit & Kill Sounds
Hit Sound effects (large list of selectable audios with search filter, volume slider, and audio preview)
Kill Sound effects (large list of selectable audios with search filter, volume slider, and audio preview)
Combat Visual Effects
Hit Effects (spawns 3D effects on impact: Particle, Blood, Light, Lightning, BlackFlash, Gravity, Meteor, Nova, Slash)
Hit Particles (spawns particles on impact: Sparks, Bubble, Orbs, Air)
Hit Chams ( Neon, Forcefield, or Outline chams with fade animations, customizable colors, and lifetimes)
Hit Overlay (screen-flash color effect upon landing a hit)
3D Hit Markers
Combat Whitelist
Manual player whitelist selector
Automatic friend whitelist
Automatic clan whitelist
Combat Style & Grab Customizer
Fighting style selector (Default, Tyson, Strong, Katana)
Grab animation selector (Overhead Slam, Neck Slam, Back Slam)




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