Description

  • Restores the legacy music from the first version of Phantom Ball, since the current tracks are bad

  • Press X to toggle parry spam, or use the mobile spam button

  • Improves GameBall detection using sync data, target IDs, highlights, and fallback ball position checks

  • Fetches the correct parry remote directly instead of relying on random RemoteEvent probing

  • Adds executor stability fallbacks for missing require(), getfenv(), hookfunction(), cloneref(), and other APIs

  • Still in beta — may be inconsistent because of the game’s weird ball physics

  • Most abilities now have no cooldown and can be spammed

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