- Key required
- Mobile untested
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About this script
Floppa Helper — Raise a Floppa 2
Floppa Helper brings farming, cooking, collection, progression, and seasonal care into one Rayfield interface. Features can be enabled individually, with saved preferences, category pause switches, and coordination between tasks.
Main
Auto click Floppa: clicks Floppa when within its normal click range.
Collect nearby money bags: attempts to collect named money bags within 15 studs.
Auto pet: visits Floppa when happiness reaches your chosen threshold, pets it, and returns you.
Auto collect loose gold: steps onto floor gold, checks whether it was collected, and returns. Failed pickups remain eligible for retries.
Auto collect space crystals: visits available crystal pickups and checks for inventory delivery.
Collect crystals only when needed: optional setting that limits collection to when the enabled Crystal Converter needs a crystal.
Auto use Crystal Converter: inserts an owned Space Crystal when Floppa needs charging.
Emergency hunger exit: optional automatic disconnect when hunger remains at 10 or lower.
Stop All: stops enabled automation and clears the paused set.
Progression
Auto buy computer upgrades: purchases affordable, eligible permanent and sequential upgrades.
Checks requirements, existing ownership, purchase limits, and the correct currency.
Skips consumables and Time Cube.
Upgrade priorities: choose Income first, Automation first, or Shop order. Income and automation priorities are determined from upgrade names and descriptions.
Locked or unaffordable upgrades are skipped while other eligible purchases remain available.
Failed purchases use a retry delay instead of disabling progression.
Farm mode
Enables supported farming features as their requirements become available.
Covers clicking, money-bag collection, petting, upgrade buying, gardening, Floppa Inc, loose gold, and space features.
Uses your existing settings and fixed pot allocations.
Respects paused categories.
Remembers features you manually switch off.
Includes a button to reset those remembered overrides.
Disable auto feed after space unlock: optional saved setting that keeps normal auto feed off once the Wormhole Machine unlocks. Manual one-time feeding and Queen feeding remain separate.
Altar, ascension, and artifacts
Auto altar offerings: reads the current offering price and checks affordability before paying.
Uses the replicated exact cost when available to avoid errors from rounded price text.
Supports cash or gold offerings according to the altar’s currency.
Confirms a cost, faith, or stage change before continuing.
Rechecks affordability as the price increases.
Auto ascend: activates the altar when its action changes to Ascend.
Elder conversation automation: steps through the full available conversation chain and waits for completion.
Auto artifact claim: selects the first remaining artifact in your saved priority order.
Select an artifact and move it up or down in the priority list.
Confirmed manual and automatic claims are removed from the remaining list.
Failed claims retain their place for another attempt.
Supported artifacts: Golden Fishing Rod, Golden Shovel, Holy Grail, Magic Lamp, Holy Armory, Hermes Boots, Excalibur, and Holy Hand Grenade.
Conversation automation requires executor support for firesignal.
Collect
Auto collect Floppa Inc profits.
Choose collection by timed interval or stored-cash target.
Set the interval with a minutes slider or an exact
minutes:secondsinput.Cash targets support commas and shorthand such as
1mor2.5b.Displays large targets in readable words.
Handles the collection trip and checks for a result before reporting success.
Queen
Auto feed the Queen’s requested food.
Uses matching food already in inventory first.
Optional preparation of supported missing foods through cooking and purchasing.
Optional temporary fishing when the Queen requests fish.
Supports purchasing Floppa Food through the computer.
Queues other eligible tasks behind a Queen-feeding cycle, then gives them turns before starting another cycle.
Auto collect Queen gems: brings eligible loose gems to the player together, without teleporting or freezing the character.
Gem collection runs independently of movement-based tasks.
Supports recognized loose gems, including Ruby, Emerald, Sapphire, and Diamond.
Failed gems retry rather than becoming permanently ignored.
Fishing
Automatically selects and equips a fishing rod, prioritizing the Golden Fishing Rod.
Teleports to your saved fishing position or searches for an automatic shoreline.
Save your current position and facing direction as the fishing spot.
Clear the saved spot to return to automatic shoreline selection.
Checks whether the hook actually deployed and retries unconfirmed casts.
Handles bite detection, reeling, and reward collection.
Waits for fishing rewards before handing movement to another task.
Optional automatic use of newly caught treasure.
Recoverable failures return the character and schedule another attempt while keeping auto fishing enabled.
Cook and feed
Cook one batch: prepares the selected supported recipe.
Checks existing inventory before buying ingredients.
Buys missing ingredients from matching shops.
Uses the milk crate for milk.
Harvests fully grown crops needed by the recipe.
Sets the recipe’s cooking temperature automatically.
Moves onto finished food at the stove to collect it.
Returns after the cooking trip.
Supported cooking recipes: Grilled Cheese, Cake, Burger, Vegetable Soup, Space Soup, and Mega Breakfast.
Auto feed: feeds a selected item when happiness reaches your chosen threshold.
Optional preparation of missing supported food before feeding.
Feed once: queues one feeding cycle using the same preparation option.
Feed selections include Catnip, Fish, the six cooking recipes, Pizza, Hot dog, Cookie Jar, Hot Chocolate, Lemonade, Almond Water, and Flopptonium. Selecting an item does not mean the script can automatically produce every listed food.
Gardening
Auto plant according to your fixed per-plant pot allocations.
Supported plants: Catnip, Tomato, Carrot, Lettuce, Mushroom, Money Tree, and Gold.
Collects randomly spawned seeds around the map.
Adjustable seed-collection batch threshold from 1 to 25 ground seeds.
Optional pause on seed collection when usable pots are full.
Plant-allocation exceptions let you ignore empty spaces reserved for selected plants.
Harvests fully grown plants.
Separate Gold-only harvesting toggle.
Separate Money Tree harvesting toggle that also uses collected inventory Money items.
Gardening receives the lowest normal task priority.
Pot allocation controls are grouped at the bottom of the tab.
Seasonal
Tornado shelter: teleports to space once per detected tornado without holding the character in place.
Cold-weather coal: adds owned coal to the furnace when Floppa is Cold.
Hot chocolate: buys and feeds it when Cold and out of coal.
Coal takes priority over hot chocolate.
Lemonade: buys and feeds lemonade when Floppa is Hot.
Weather care uses Floppa’s moodlet state rather than a fixed feeding interval.
Interface, settings, and task handling
Rayfield tabs for Main, Progression, Collect, Fishing, Cook, Gardening, Seasonal, Status, and Settings.
Resizable window with saved size and position.
Startup position correction to keep the menu and description area within the screen.
Hover descriptions in a dedicated dock below the menu.
Right Shift shows or hides the interface.
Configurable, saved pause/resume keybind that restores only the previously enabled autos.
Category pause switches for automation categories other than Fishing.
Light, Medium, and Full power performance settings adjust background polling frequency.
Optional movement of food and seeds into Roblox’s expanded inventory while retaining the normal inventory interface.
Automatic preference saving to
FloppaHelper.settings.json.Separate control over restoring enabled autos on startup; other preferences remain saved regardless.
Manual Save Settings button.
Status summaries and copyable cooking and care diagnostics.
Movement input locking during supported automation trips.
Camera positioning for interactions, with cleanup and return-position handling.
Retry and waiting states for missing unlocks, unavailable items, and recoverable failures.
Stop-and-close control
Features
- Auto Click Floppa
- Auto Pet
- Money Bag Collection
- Gold Pickup
- Space Crystal Collection
- Crystal Converter
- Hunger Emergency Exit
- Auto Upgrade Buying
- Upgrade Priorities
- Farm Mode
- Auto Altar Offerings
- Auto Ascension
- Elder Conversation Automation
- Auto Artifact Collection
- Custom Artifact Priorities
- Floppa Inc Collection
- Queen Auto Feed
- Queen Gem Collection
- Auto Fishing
- Golden Rod Priority
- Auto Open Treasure
- Auto Cooking
- Auto Ingredient Buying
- Auto Feeding
- Auto Planting
- Seed Collection
- Crop Harvesting
- Money Tree Automation
- Seasonal Care
- Saved Settings and Resizable UI
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