- Key required
- Mobile friendly
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About this script
Full AFK farm for the RTS battlefield: one toggle runs your fights, your squad, your queue and your rewards. Kill Aura swings on the server's own timer, Auto Fight rides the horse to the action, the survival loop pulls you out and heals you when you get low, and your unit rushes, resupplies and respawns on its own. Everything is driven through the game's own client functions, so nothing custom is ever sent to the server.
Features:
- AFK Farm — one toggle runs kill aura, auto fight, horse travel, heal/block, troop orders, rush/volley, supply, queue and rewards
- Kill Aura — swings on the game's own attack timer, trigger range slider (5-14 studs)
- Aura priority: Nearest / Players First / Lowest HP, plus Target Players and Target Troops filters
- Face Target — rotates onto the best cluster or straight at an enemy player
- Retaliate — whoever swings at you becomes the target for 3 seconds
- Skip Spawn-Protected — ignores players still flagged invincible
- Don't Swing Into Shields — optional, holds swings that would land on a raised shield
- Auto Fight — paths to the nearest enemy at legit speed, search radius up to 800 studs
- Horse Travel — mounts for long trips and dismounts next to the target, mount distance slider
- Survival loop — Retreat Below % escapes on the horse, heals, regens to your Recover To % and rejoins
- Step Out Of Swarm — pulls you out when too many troops pile on and your own unit isn't there
- Hunt Weak Players — detours for enemy players under 45% hp
- Avoid Enemy Blobs — prefers isolated targets, only charges big blobs when your unit is already in
- Go To Objective When Idle — walks onto the active capture point when nothing is in range
- Sprint While Chasing and Always Sprint
- Auto Block — shields up when an enemy player starts a swing, with radius, hold time, HP gate and minimum shield durability
- Block Troop Swings with its own HP threshold
- Auto Dodge — rolls out of enemy swings whenever a roll is available
- Dodge Artillery — reads incoming catapult and cannon shots and runs out of the blast before it lands
- Auto Heal — heals below your threshold as soon as the cooldown is up, and holds the next swing so the heal actually goes in
- Auto Attack Order — orders your unit to attack when enemies enter its engage radius
- Keep Unit With Me — leashes your squad back to you after the fight
- Hold On Objective — plants the unit on the capture point
- Auto Supply — walks to the nearest friendly supply point and spawns your strongest ready unit
- Auto Retreat On Death — pulls your surviving troops out so you keep them for the next spawn
- Auto Respawn Unit — picks on the death screen: Most Troops / Keep Current / Highest Stars
- Auto Rush — charges your unit into the nearest enemy every time Rush comes off cooldown
- Auto Volley — ranged units fire an aimed volley whenever Aim is ready
- Perfect Cannon Aim — steers a cannon onto the biggest enemy cluster using the game's own trajectory preview, with auto fire and a tolerance slider
- Auto Catapult Strike — spends only charges you already own, on the densest blob, never opens a purchase prompt
- Manual order buttons: Attack, Follow, Hold, Rush Nearest Enemy
- Auto Summon — x1 or x10 on the banner while keeping a gem reserve, never opens Robux or gamepass prompts
- Auto Team and Auto Queue — dismisses the level-up screen, accepts join-in-progress, presses Play and picks your side
- Auto Claim Daily Reward and Auto Claim Quests
- Auto Redeem Codes — redeems the codes the game advertises in its own tips
- Enemy Player ESP — highlight, class, state (block / heal / guard broken / spawn), HP bar, kill count, distance
- Enemy Squad ESP — owner, troop type, alive count, behaviour, distance
- Objective ESP — capture and supply points with owner, capture %, who is capturing
- Tracers to enemy players and a top-right Radar with a range slider
- Dynamic Marker List and Walk To Marker (nearest active objective or friendly supply)
- Fullbright and No Fog
- Server Hop to the quietest server, plus Rejoin — both re-execute the hub automatically after the teleport
- Live session stats and status line
- Mobile friendly, config saving, key system
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