[Auto Evade] [Auto Give Bomb] [Auto Farm] [Fly] [ESP] +More
Description
Monkey bomb tag SCRIPT
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Game: Monkey Bomb Tag
UI: Obsidian (LinoriaLib) — Save/Load Config
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Description:
Full automation script for Monkey Bomb Tag. All features run on heartbeat loops with smart targeting — only chases visible, alive players. Auto grabs bomb, instantly passes it to a runner, and farms tags non-stop. Includes real-time player & banana ESP, full movement mods, and instant teleports. Everything is toggleable with sliders for fine-tuning.
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Feature List:
Command Description
.Auto Evade Auto dodge when bomb carrier gets too close (adjustable distance & force)
.Auto Give Bomb Instantly teleport to a random alive runner to pass the bomb
.Auto Trail TP Fly — follow the nearest visible runner while holding the bomb
.Auto Farm Loop: chase bomb → tag runner → repeat (stops chasing if bomb timer ≤ 4s)
.WalkSpeed Custom walk speed (16–200)
.JumpPower Custom jump power (50–300)
.Fly Free flight with WASD controls
.Inf Jump Infinite jump, no cooldown
.NoClip Walk through walls and objects
.Player ESP Real-time highlights & nametags (red=runner, orange=bomb, gray=out)
.Banana ESP Yellow highlight on all bananas across the map
.Teleport Instantly teleport to bomb carrier or a random alive runner
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Shortcut:
· Open/close menu: RightShift
Note:
· Auto Farm won't chase bomb if timer ≤ 4 seconds (avoids explosion)
· Targets only alive players (not spectating/out)
· Settings auto-save and auto-load

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