local game_data = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId)
local expected = {
Name = "string",
Description = "string",
Creator = "table",
CreatorType = "string",
CreatorId = "number",
AssetId = "number",
IsForSale = "boolean",
ProductType = "string",
PriceInRobux = "number",
Updated = "string",
Created = "string",
IconImageAssetId = "number",
IsPublicDomain = "boolean",
Sales = "number",
Remaining = "number",
}
for key, expectedType in pairs(expected) do
if game_data[key] ~= nil then
if type(game_data[key]) ~= expectedType then
return warn("Tampering Detected!")
end
end
end
Comments
unix bypass ts